Patch Notes

Server Server Update [December 15, 2017]

  • 3,238
  • 1
Enhancements:
  • Improve anti-cheat.
Note: All user have receive 500 empires points has Christmas gift (750 empires points for Champion Supporter).

[Require Celeste Launcher v2.0.1.1 at least]

Server Server Update [December 15, 2017]

  • 3,501
  • 0
Bug Fix:
Enhancements:
  • Crafted gear can now have neferd/buffed stats..
  • "Sparta xLive" updated.

[Require Celeste Launcher v2.0.1.1 at least]

Server Server Update [December 14, 2017]

  • 4,120
  • 1
Bug Fix:
  • Fix issue with quest reward due to yesterday update.
  • Fix issue with "production" due to yesterday update.
  • Fix issue where all new looted chest content was not tradeable due to yesterday update.
  • "Sparta xLive" updated.

[Require Celeste Launcher v2.0.1.1 at least]

Server Server Update [December 13, 2017]

  • 6,212
  • 6
Winter Event:

PvE Balance Patch (Celt):
  • Champion: Health increased to 420, from 370.
  • Champion Champion: Upgrade changed to match its PvP version. (no longer grants +1 pop, no longer increases cost, upgrade cost decreased to 800, from 1000, +10% dps instead of 35%, +25% hp instead of 35%).
  • Augur: Range increased to 32, from 27.
  • Carpentom: DPS increased to 28, from 18. Bonus multiplier decreased to 2.5x, from 3x.
  • Horseman: DPS increased to 18, from 16.
  • Stone/Log Thrower: Accuracy increased.
Those change don't affect Champion PvP mode.

Sparta:
  • "Sparta Token" has been...

Server Server Update [December 1, 2017]

  • 2,636
  • 0
Enhancements:
  • Security improvement.

Note: Proxy are no more allowed to connect to server. Ip are now validate using https://proxycheck.io/ API.

PvP Balance Update #8

  • 4,590
  • 0
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Greeks:

Peltast: Range increased to 14, from 12
Hoplite Champion: Upgrade cost reduced to 800g, from 1000g
Temple: Cost reduced to 150w, from 250w
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Egyptians:

Camel Rider Champion: Now also grants +10% hitpoints, upgrade cost increased to 450g, from 400g
Elephant Archer: Pop Count reduced to 4, from 5. Elephant Archer Champion no longer grants -1 pop, but instead grants +25% Crush Armor. Upgrade cost reduced to 1000g, from 1200g
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Persians:

Bowmen: Hitpoints increased to 115, from 110
War Academy: Moved to age3, from age2
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Celts:

Horsemen: Now have 25% Area Damage Protection
Swanship: Movement Speed reduced to 10, from 11
Gold Rush: Tech Art updated
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Babylonians:

War Chariot: Movement Speed decreased to 7, from 8
Siege Tower: Area Damage increased to 2, from 1. Siege Tower Champion no longer...

Server Server Update [November 24, 2017]

  • 6,554
  • 8
New Features:
  • Daily Login Reward: You will receive now 15 Empires Points by message in game each time you connect every 24 hours (Champion Supporter will get 15 extra Empires Points).
  • Celeste Development Team Reward: The development team is now able to give reward to player (Empires Points only for now) so be ready for some contest.
  • New Lootable Advisors: https://forums.projectceleste.com/threads/new-advisors.16/

Bug Fix:
  • Fix issue with "Sparta Token Quest".

Enhancements:

  • Code improvements.
  • PvP Balance Update #8.
[Require Celeste Launcher v2.0.1.1 at least]

PvP Balance Updates #7

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  • 1
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PvP Balance Updates #6

  • 3,161
  • 0
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PvP Balance Updates #5

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With this patch we wanted to mainly focus on the release of the Norse civilization and further addressing some of Babylon's strength, while also tweaking a couple of smaller issues.

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PvP Balance Update #4
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It's finally here. The long awaited nerf to Babylon! As you might have already noticed, this is the most number changes we've had in a single update so far.

This is not the end for Babylonians! As we are seeing more and more games, we feel that there is still room for change to Babylon before they get into the same field of power level as other civs.

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PvP Balance Updates #3

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  • 0
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PvP Balance Update #2
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We felt that Town Centers are a little too strong at defending bases on their own right now. The DPS and HP reduction on every age up is our first step towards making greedy play less rewarding and a no-brainer and make it more appealing to consider more aggressive and 1-base strategies.

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PvP Balance Update #1
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  • 0
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