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Halloween Event 2024 Details!Find out all about the Halloween Event 2024 here!
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Indian Civilization Release Date and Beta Sign-upIndians Release Date Revealed! Full Tech Tree, Milestone and Advisors, and More!
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Summer Event 2024 Details!Read all about the Summer Event 2024 here!
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Indian Dev Blog #13: Juggernaut, Fire Monkey, Club Monkey, Guru, Ram, Tech Tree OverviewFull Indian Military Tech Tree revealed! Click for details.
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Developer Update 2024/04/01 (Legendary Craftables Set 3, Update on the Indians, and more!)Read all about the newest set of Legendary Craftable Gear here!
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Conquest of Britannia Pack Now Available!Hello there Celeste players! Here are the details about the upcoming content pack, Conquest of Britannia! Travel to the Roman city of Londinium, located in the all new region of Britannia, where for the first time ever, you will get to aid both sides of the ongoing war between the Celts and the Romans, and assist both Boudicca and Crassus! [IMG] [IMG] As the last major piece of content before the release of the Indian civilization, this content pack includes: 10 New Legendary Quests...
Jul
13
As we develop the Romans, each week we will be revealing the Romans to you building by building, unit by unit, and technology by technology. We are not just showing you what the Romans will be, but showing you how we are building them, who is building them, and also why we are building them the way that we are.
This week, after about two months of buildup, we are extremely...
Jul
06
Hello there Celeste players! We are back with another Roman reveal blog.As we develop the Romans, each week we will be revealing the Romans to you building by building, unit by unit, and technology by technology. We are not just showing you what the Romans will be, but showing you how we are building them, who is building them, and also why we are building them the way that we are.
This week, we will be revealing the Dock and Fishing...
Jul
01
Hey everyone,
We've received a surprising amount of submissions for the Map Design Vignette Challenge! There were some really impressive designs made by you guys, as you will soon see.
Before we reveal the winners, let's have a look at some of the highlights of the entries:
Now for the top 3 (or 4, rather! The number 3 spots were so equally nice we couldn't just go with one so both entries will receive the 3rd place...
We've received a surprising amount of submissions for the Map Design Vignette Challenge! There were some really impressive designs made by you guys, as you will soon see.
Before we reveal the winners, let's have a look at some of the highlights of the entries:
Jun
29
Hello there Celeste players! We are back with another Roman reveal blog.As we develop the Romans, each week we will be revealing the Romans to you building by building, unit by unit, and technology by technology. We are not just showing you what the Romans will be, but showing you how we are building them, who is building them, and also why we are building them the way that we are.
This week, we are revealing the Auxilia Camp, which is the...
Jun
28
Hello there PvP players!
I'm glad to announce that we finally have a Tech Tree for Champion Mode! Here you can find all the changes to techs, the new techs, new unit stats that are only present in Champion Mode (PvP and Skirmish), the active maps in the Sparta Ranked ladder and additional info for those maps, alongside all the changes made to Champion Mode in Celeste.
This wouldn't have been possible without @SystemGlitch 's immense help!
You can find the Champion Mode...
I'm glad to announce that we finally have a Tech Tree for Champion Mode! Here you can find all the changes to techs, the new techs, new unit stats that are only present in Champion Mode (PvP and Skirmish), the active maps in the Sparta Ranked ladder and additional info for those maps, alongside all the changes made to Champion Mode in Celeste.
This wouldn't have been possible without @SystemGlitch 's immense help!
You can find the Champion Mode...
Jun
22
Hello there Celeste players! We are back with another Roman reveal blog.As we develop the Romans, each week we will be revealing the Romans to you building by building, unit by unit, and technology by technology. We are not just showing you what the Romans will be, but showing you how we are building them, who is building them, and also why we are building them the way that we are.
This week, we will be revealing our Scout and Watch...
Jun
19
Hello there fellow mapmakers! It's time for a Map Design contest.What is the challenge all about, you say?
We want to see the community's ability to make nice looking maps in a very small amount of space.
Here's how you participate in this challenge:
1. Download the template .age4scn file attached to this post and put it inside "Documents/Spartan/Scenario"
Jun
15
Hello there Celeste players! We are back with another Roman reveal blog.As we develop the Romans, each week we will be revealing the Romans to you building by building, unit by unit, and technology by technology. We are not just showing you what the Romans will be, but showing you how we are building them, who is building them, and also why we are building them the way that we are.
This week we are revealing two Common Buildings, the Age 1...
Jun
11
Greeks:Peltast:
- Attack Range increased to 17, from 14.
> Balance Team's Comment: Anti-Ranged Ranged units in Age III don't see as much play as we would like. We believe one major reason for this is that these units simply don't have enough Attack Range to be able to safely hit the enemy Ranged units without being torn to shreds by the opposing front line. We...
Jun
08
Hello there Celeste players! We are back with another Roman reveal blog.As we develop the Romans, each week we will be revealing the Romans to you building by building, unit by unit, and technology by technology. We are not just showing you what the Romans will be, but showing you how we are building them, who is building them, and also why we are building them the way that we are.
This week we are not only revealing our first military building,...
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