Before we could build even one Roman building or unit, we had to decide what buildings and units they had. So we need to back up a bit to get you into our frame of mind.
We started by analyzing what everyone could agree on: the designs of the Original 6 civs. This week, we are going to start with buildings. In later weeks, we will perform a similar analysis with units and technologies. But for now, we are looking at just buildings.
Every civilization in AoEO has 18 buildings except the Norse (16). Looking deeper, we can see that every building falls into one of five categories: Common Buildings, Improved Buildings, Advanced Buildings, Custom Buildings, and Unique Buildings.
Overall, this analysis of the five categories of buildings forms a touchstone for how we as Developers approach civ design. Since it helps explain the design of the Original 6 civs, it also helps us design new civs (and help you predict where we are heading). In other words, if our Romans follow these rules...