Jul
26

Greeks:

[Tech] Prodromos Champion:

  • Bonus Damage vs Buildings reduced to 25%, from 50%.
> Balance Team's Comment: Prodromos are one of the hardest hitting Cavalry Units in the game. In the lategame, this bonus damage combined with the additional damage that they receive from Armory Upgrades, especially considering that Armory Upgrades don't affect Buildings,...​
Jul
26
Hello there Celeste players! The Summer Event is finally here.

Once you update your game, go to your Empire Store in your Capital City and find all the new quests for the event, as well all the good stuff we had from last year!

You can find every detail regarding what's new in the event in the attached graphics! We hope that you all have lots of fun playing with friends during the event. :)

So let's break down the details of the event in a...
Jul
24

History of Bahram's Letters

Don't forget to include your in-game name with your submission!
Jul
22
Hello everyone. In light of recent events and what's been happening on our Discord server, we believe that the community deserves to know the truth about what's been going on within the Project Celeste development team.

We have prepared this letter for all of you to read. It's a long message, but it's certainly worth reading.

Letter to the Project Celeste Community

You can...
Jul
04

Hello there Celeste players! It's me and I'm back again with another Developer Update blog. Did you miss me yet?

Here, we are going to spotlight a few of the important changes that are coming in the next patch, alongside some updates about the Roman Civilization and also the Summer Event for this year.

Quality of Life Changes and Bug Fixes
==================================
Metalworking_QoL.png ...
Jun
27
It's the middle of summer, the sun is hot, the Summer Event is late, the Romans are slow, the blog is overdue, COVID is in full bloom, and everyone's a little edgy. PF2K is taking a much deserved vacation of indeterminate length, so I have appointed myself this week’s messenger. Rather than pretend to fake PF2K's graphics, we are going to do an old fashioned mailbag episode. I asked players on discord, the forum, and in the game to submit questions. Then I answered a bunch and spread a few...
May
30

As we develop the Romans, we are showing you how we are building them, who is building them, and why we are building them the way that we are. Though we have finally revealed every Roman Unit, Building, and Technology, we are continuing to present all their miscellaneous extra features as we design them.

Roman Campaign Roadmap
==========================
New_Questgivers.png

Speaking of the Campaign, we are pleased...
May
16

As we develop the Romans, we are showing you how we are building them, who is building them, and also why we are building them the way that we are. Though we have finally revealed every Roman Unit, Building, and Technology, we are continuing to present all of their miscellaneous extra features as we design them.

Recently, we have been firmly entrenched in that late-stage of development where the civ feels almost totally finished but yet we are...
May
02

Hello there Celeste players! We are back again with another Developer Update blog.

Here, we are going to spotlight a few of the important changes that have been applied to the game, alongside some updates regarding the Roman civilization campaign and a letter of gratitude towards the community, for the yearly donation goal of 2019.

Quality of Life Changes
=====================
Priestess_Vanity.png ...
Apr
21

Greeks:

Prodromos:

  • Hitpoints increased to 420, from 400.
> Balance Team's Comment: As the most specialized anti-Cavalry Cavalry Unit in the game, Prodromos demolish other Cavalry units in Age III with ease. However, we feel like they die too easily to other Units. This change should help them a bit with that, whilst keeping their hitpoints less than other...​
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