I'm not sure if you are referring to guardian chests or legendary reward chests. You may want to check again. Green and white items are not in the loot tables for legendary quests. Maybe you get a green recipe? I am not sure if you are talking about elite quests or legendary quests, broken items are not in legendary loot tables either, maybe an ultra low possible drop from legendary guardian chests.
I have been getting green items from legendary reward chest for a month already , I wrote it clear and directly , Green and white items are dropping from those chest , No green formulas.
So . . the loot tables for Legendary quest Guardians are the ones that should be dropping the trash ? , then why it seems all the chest do so ?

and I'm not the only one that is having this issue , the friend with I used to farm legs had the same problem as well.
I can verify that I am getting green items from Legendary quests. Just yesterday I got green walls from “Your Finest Horror”. I believe it was from the guardian camps, but since I open all my chests at the end, I’m not 100% on that.

I also open them after finishing the quest , so I can't be sure from which chest I'm getting the most trash items , but regardless of that , why the guardians of leg quest loot tables would be different from the quest rewards chest ?
I would get it if they were the guardians from the Elite Quest but even so , in no part of the game was stated that that quest rewards chest and the guardian chest in Leg quest were different in the first place + there is no difference between the chest icons in the inventory to clarify that
@Jeinx
Im sorry I'm just not getting this ??? (No offence) , You only do Leg quests for the Loot ?, What do you do when you get all the Gear ??
Surely the game is about strategy and beating the opponent and the loot ? well that's the dull bit at the end . Playing a Leg quest is not a "Grind" , it's the Game ... Every time a different challenge , until your gear is so good you don't have to try ... so you de-Gear down a bit to bring back the "strat" part ... PVP gear don'T count ... so sorry not wanting the DEv's to focus on making the game less interesting , rather carry on making it greater ....
I have so much gear and well if you play enough all comes to he who waits ... The loot is fine , getting too much would make the econ a mess.
Sorry but I disagree with you , it wouldn't make the econ a mess , it would reduce the over priced value of some items in the marked and that is not bad for any game , you increase the offer to satisfy demand and the prices drop.
Not everyone haves the time to get enough money to buy their items or to even make some daily quest or legs , "Grind is not the game" and I agree with that but sometimes you have to understand that in a looter of any kind having to invest a long time in each quest + the unbalanced rewards you get for spending that time is not healthy for the economy or player retention , having better gear makes the experience easier with time and let the players challenge themselves in other ways and that's the natural progression of a looter .
I also want the game to be better that's why I made the post in the first place , Good for you if you have so many good items , not everyone haves that luck regardless of how much time they invest and nope , not every player want's to enter PVP , PVP and PVE players have different mindsets I could not care less about PVP and so many friends of mine don't care neither so why would we care about "gear doesn't counting" in PVP if we are not gonna touch it anyway ? , this game is mostly a PVE experience and even when you get fully geared you still play the legs to have fun with friends and the strat part of the experience is never lost , every mission haves their different strats and viable approach for completion , being successful in pulling those approach out is a big part of the fun.
But since most of the Legs even with fully geared units can't be completed with "weak units" players relay in spamming the best units of their civs to complete them , tell me where is the "strat" in that ? where is the strat in spamming wood riders , berserkers , elephants , immortals , war wagons , where is the strat you are talking about when the enemy haves such a fixed set of units ?
Most legs right now are basically turtling until you get enough resources to spam the best units for the given quest against the IA soooo fully geared guy , where is the strat in that ?
Patience does not solve the ( high time investment - low reward ) endgame problem.
Fixing the reward per invested time problem would certainly make the eco and the game more interesting.
Having more balanced rewards is one of the first steps to make the game better, it would make harder content more accesible to all players in such a way that players can focus in strats and have fun instead of grinding or spamming one kind of unit. So
@Exclusive0r sorry for tell you this but you ironically don't want the game to be better and you have a misconception of how increasing the amount of rarer items would affect the eco , having less expensive and useful items in the game wouldn't break the economy it would only adjust the prices to a relative more affordable degree and that should be kind of obvious for everyone , the eco is already broken from the very beginning with the insanely high prices derivative from the lack of supply (thanks to the loot tables ) end excessive demand ( cause every PVE player needs gear ).
