I doubt a lot of people use the empire consumables, in my eyes, this is because the cost to try them means committing to a lot of 3.
NOTE: I noticed that the quantity was reduced to 3 from 5, with the price of some actually increasing from when the EP launched. So maybe the Project Celeste team doesn't want us to use Empire Consumables? But if they have no issue with it...
My suggestion is to divide the cost of each by 3 (rounded up) and the quantity of each by 3. For example, Wood Gathering Elephants of the Empire would cost 25 EP (less than two daily login) vs 75 EP (5 daily logins) to just try it out. So if I don't like it, I'm not going to be stuck with 2 more (effectively wasting 50 EP).
If someone sends me the code for the Empire Store stuff, I'll make the changes myself. So this would not cost the team resources.
NOTE: I noticed that the quantity was reduced to 3 from 5, with the price of some actually increasing from when the EP launched. So maybe the Project Celeste team doesn't want us to use Empire Consumables? But if they have no issue with it...
My suggestion is to divide the cost of each by 3 (rounded up) and the quantity of each by 3. For example, Wood Gathering Elephants of the Empire would cost 25 EP (less than two daily login) vs 75 EP (5 daily logins) to just try it out. So if I don't like it, I'm not going to be stuck with 2 more (effectively wasting 50 EP).
If someone sends me the code for the Empire Store stuff, I'll make the changes myself. So this would not cost the team resources.