Developer Update 2020/09/21

Header_-_DevUpdate_2020-09-21.png

Hello there Celeste players! We are back again with another Developer Update blog.

Here, we are going to spotlight a few of the important changes that are included in this patch, alongside some updates about the Roman Civilization.

Header_-_Arena_2.0.png

We are proud to announce that the reworked PvP Arena is finally here!

With tons of awesome new features, playing custom PvP matches with your friends has never been more fun or easier. Take a look at the newest additions to the Arena below:

Customization_Options.png


FFA_Mode_Explained.png


Handicap_Mode_Explained.png


Match_Summary_Chat.png


Color_Options.png


Random_Map_Pools.png


As of the time this post is being written, the current "Competitive Map Pool" is as follows:
  • Arabia
  • Oasis
  • Sheltered Pass
  • Treasure Island
  • Equal Footing
  • Bandit Canyon
  • Mountain Crossing
  • Great Lake
  • Wildwoods
  • Savannah
  • Inland
  • Watering Hole
  • Ghost Lake
  • Tundra
How_to_Get_Arena.png


==========================================
Header_-_Craftables_Set_2.png

We are also happy to announce that the 2nd wave of Legendary Craftables are now available!

Just like the previous set, these new gear recipes can be found in Legendary Quests (and in the last optional objective of Alliance Quests), and of course, in Level 40 Moe's Chests.

You can see their stats in the graphics below:

BOTMH.png

PF2K's Personal Note: We told you that this bow is coming back to the game, and here it is!

CFB.png

CPW.png

FBG.png

HDW.png

NOTS.png

ROB.png

SOT.png

As soon as you update your game, these recipes will be available for looting. Good luck!


Update on the Romans
======================
As we approach the final steps towards releasing the Romans, we would like to share with you some of our latest progress:

3D Models and Animations:

As I write this post, every 3D model for Roman Units and Buildings is ready, with minor bugfixes remaining to be done here and there.

Animations are coming along nicely, with only a handful of units (the Engineer, for example) and some Quest Givers left.

Here's a small sneak peek at the Primus Pilus in all his glory:
Primus_Lineup.png

Audio and Soundtrack:


Some of you may have already heard a small teaser of the Romans' soundtrack on our discord, which is being worked on by WeRFury, and we cannot wait to show you more!

The Voice-Acting for Roman Units is also being worked on currently, we will have more to show you later.

Localization:

Just last night, every text string for the Roman Campaign quests was finished, thanks to Andy Pierce, and they have been sent out to our Localization Team for translations. With over 500 different lines to translate, they've got a huge task waiting for them, so huge shoutout to all their help!

Quick Update on the Halloween Event
===================================
We are also currently working on this year's Halloween event, which will bring back all the Quests from previous years, alongside new ones.

As for the Gear and Vanity, we will have more to share with you soon.

All current and future content will stay 100% free and accessible to everyone.

========
Thank you so much for reading, and we will see you all next time!

Project Celeste Development Team

What do you think about this week's blog? What would you like to see next? Let us know in the comments below!

========
Missed the Roman Civilization's announcement? Find out about it HERE.

Project Celeste is completely free and always will be. However, we gladly accept donations for our overhead costs, which are larger than we have budgeted. If you want to support us, you can do so HERE.

Read every Romans related blog HERE.

Tell your friends! Join our Discord HERE.
========
 
Last edited:
First of all, thank you for this huge update!
One question regarding craftable legendaries; can we also loot them in legendary quests with different stats?