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  1. t31os

    Priest items, some ideas

    So do all priests share a default/base healing range at the moment? (staffs aside, given a few seem to have the new area heal stat already).
  2. t31os

    Priest items, some ideas

    Doesn't max range extend a priest's conversion range already Jeinx? What's that stat doing if not that for priests?
  3. t31os

    Priest items, some ideas

    Health could always be the one stat that remains as an overlap. I was thinking bigger picture in terms of taking away infantry armor from the Legion accessory, but we could always swing the other way with that and put an armor accessory in each alliance region and change the health one to a...
  4. t31os

    Priest items, some ideas

    I was scratching my head about the situation with staffs damage stats and wondering what it might look like if you were to go in and clean things up a little. I compiled all the staff and accessory data, removed the damage stats and start looking at how stats were distributed across priest items...
  5. t31os

    Bind crit stats

    This is a reference thread for PF2K about looking into binding the crit hit stats on items that have both a melee and ranged stat using seedoffset. Here are the DBIDs of the 7 items that have both crit stats. Shields: 1867, 985, 983, 2323 Light (Cavalry) Armor: 2311, 508, 1752 For anyone...
  6. t31os

    Global market prices leading ","

    Global market items prices have a leading comma if they are 3, 6 or 9 numbers long (any multiple of 3 i think). This is quite outside my wheelhouse, but i'm guessing you need a number formatting function call there. value.ToString("n0", new CultureInfo("en-US")); or String.Format(new...
  7. t31os

    Traits.xml irregularities

    Just a heads up incase you miss it, the items 1485, 1596 and 1811 with the RangedAttack and MeleeAttack actions will presumably need a allactions property set to 1, like other items with a matching bonus damage stat typically have.
  8. t31os

    Traits.xml irregularities

    EconDesigns.xml The recipe for Albion's Rune-Forged Hull is missing a sellcostoverride entry. The entry for that recipe starts at line 12876 It's the only craftable gear recipe without a sellcostoverride tag. Based on other recipes of the same item level and rarity, i believe it's missing...
  9. t31os

    Behind the Stats

    Pretty interesting data, surprised to see councilman, the bandit fort/tower and quick storehouse recipes being highly traded, i'd imagine this is because the value has bottomed out and they've become much more affordable for the average player now. Not greatly surprised by most stats, it will be...
  10. t31os

    Traits.xml irregularities

    Great, i'll be sure to note down any other weird oddities i spot. :)
  11. t31os

    Traits.xml irregularities

    I've been harvesting data from the game and noticed a few anomalies when looking at the traits data. There are two banner items that have a health stat, but the entries for the stat in the traits file has the following property. DBIDs: 2381, 2386 damagetype="Ranged". Belly Bow of the Master...
  12. t31os

    Scout consumables

    Might be a good time to retire the Scout of the Empire consumable now there's a Recon Man for every civ.
  13. t31os

    Workshop Planner, Advisor and Milestone Visualizers

    Advisor Visualizer / Filter Adjusted the descriptions for the all the advisors in this so they're less wordy and it's easier to see particular stats at a glance, whilst also aiding the spreadsheet filtering. Click the dropdown, select a value and get a filtered list of matching advisors for that...
  14. t31os

    Can't build over huntables

    Intentional but undocumented change apparently.
  15. t31os

    SOLVED Question about quest Crafter's Calling

    If you can remember which building the quest giver was stood beside trying moving (there's a move function at the top of the screen) the building.
  16. t31os

    SOLVED Question about quest Crafter's Calling

    Speak to the quest giver and select a reward (you can't complete it without making a choice).
  17. t31os

    Workshop Planner, Advisor and Milestone Visualizers

    Thought it was about time i got with the times and migrated some of my spreadsheet work onto Google to make things accessible for everyone. Workshop Planner Plan out and visualize your workshops across civs https://docs.google.com/spreadsheets/d/14Y7xds_GiHDgi9aNC8gdTiurAx2RCckheDO1ZE-zWYo...
  18. t31os

    On quests where you are forced to have certain units. Clicking the wrong hotkey is very punishing

    There's logic there for wonder objectives, the objective completes when the wonder is built, it shouldn't be impossible to use some of that same logic to trigger a fail for the completion of a building. I'd love to see a fix for this(a solid QoL improvement for various quest objectives), the...
  19. t31os

    Scout consumables

    Nice, thanks guys.
  20. t31os

    Scout consumables

    I think that's just a bit of an oversight, norse should be starting with their ranged scout in such instances so they are functionally equivalent to other civs on any given quest where it would otherwise be too much of advantage to start them with both.