Hi All,
I've been a big fan of a the game since it was retail. And I really cannot thank the Celeste team enough for the efforts they have put in not only to revive the game (which would have been enough for most people), but also to add new content.
I just wanted to discuss the loot drops and drop rates in this game. I think the drop rates for legendaries need to be improved. There's many times where most of us have done numerous legendaries only to drop whites/greens/blues etc.
Most of us love the game enough to power through this and I'm sure over time things even out. However, I'm looking at this from the perspective of a brand new player to this game. All of us want the community to grow but from the perspective of a new player, that is not in love with the game, it's a meaningless grind fest with rewards very few and far between. I'd be OK with these drop rates if we had a community of thousands, but we don't. At any time there's between 40-200 players online. Any new player that begins playing the game has the potential to be easily discouraged from playing further because the loot drops. Dropping fancy gear and progression are the things that give the dopamine rush that keeps most players hooked onto games like these.
I just wanted to see how the rest of the community feels about this.This isn't coming from a place of frustration for me. I have my civs geared well and I'm not making this post to cry about a dry spell. But even in the hundreds of hours I've played there's still items that I have never dropped which I think is absurd in of itself. I've introduced the game to some people and they've enjoyed it enough to get to level 40 on 1 or 2 civs, but then once they begin the legendary mission grinds, they end up finding the game unfulfilling and eventually leave.
If the drop chances can't be improved then maybe at the very least legendary quests shouldn't be dropping whites/greens.
Anyways if you made it this far, I applaud you and let me know what your thoughts are.
Take care
I've been a big fan of a the game since it was retail. And I really cannot thank the Celeste team enough for the efforts they have put in not only to revive the game (which would have been enough for most people), but also to add new content.
I just wanted to discuss the loot drops and drop rates in this game. I think the drop rates for legendaries need to be improved. There's many times where most of us have done numerous legendaries only to drop whites/greens/blues etc.
Most of us love the game enough to power through this and I'm sure over time things even out. However, I'm looking at this from the perspective of a brand new player to this game. All of us want the community to grow but from the perspective of a new player, that is not in love with the game, it's a meaningless grind fest with rewards very few and far between. I'd be OK with these drop rates if we had a community of thousands, but we don't. At any time there's between 40-200 players online. Any new player that begins playing the game has the potential to be easily discouraged from playing further because the loot drops. Dropping fancy gear and progression are the things that give the dopamine rush that keeps most players hooked onto games like these.
I just wanted to see how the rest of the community feels about this.This isn't coming from a place of frustration for me. I have my civs geared well and I'm not making this post to cry about a dry spell. But even in the hundreds of hours I've played there's still items that I have never dropped which I think is absurd in of itself. I've introduced the game to some people and they've enjoyed it enough to get to level 40 on 1 or 2 civs, but then once they begin the legendary mission grinds, they end up finding the game unfulfilling and eventually leave.
If the drop chances can't be improved then maybe at the very least legendary quests shouldn't be dropping whites/greens.
Anyways if you made it this far, I applaud you and let me know what your thoughts are.
Take care