Ingame name: ur_coolbalde (i hope this is not key sensitive

cuz i don't know which are capital and which are not))
"If you wanna start learning how to improve at pvp try a build order. Build order tutorials can be found in the city of Sparta arena" (can be a bit improved but it is a common gotcha for new comers)
"Caravans yield double gold when trading with someone other than yourself" (a bit surprised this one is not mentioned ... i swear i saw it somewhere)
"Once you reach level 40 visit Athens, Carthage and The Oasis for simple quests to easily gain gear for legendary quests" (the most common question ever ... what do i do now that i am level 40 cuz legendaries are too hard)
"Athens, Lodi and Well of Urd quest have a higher chance to drop celest specific gear like the Master Assassins Gauntlet" (another common gotchas for new comers)
"Defense of Crete and Cyprus Skirmish have unique gear each respectively, that only drops from complete quests in their designated city" (another common question asked by new comers)
"Some quests are specifically designed to be harder, for example Brennos Attack, Aegitna and Valley and should be approach in a coop team."
"You can queue up actions with the same unit while issue commands and holding the shift key. For example you can manually target enemy units that your army should priorities or you can tell a villager to automatically go and gather once he finished building a structure"
"Most static defense do not attack at full range by default; you will sometimes have to manually target for them to react"
"Most static defenses will not react to attacks fired from longer than 38 range. Use this to your advantage."
"Did you know you can dodge enemy ships attacks if you move at the right time ?"
"Most priests in pvp can heal in combat and will priorities healing over converting."
"Damage increase on priests does not increase their conversion rate."
"A priest with 10 conversion rate has a chance to convert in a random interval between 10 seconds and 5 seconds if uninterrupted. The lower the conversion rate, the faster the conversion will happen."
"Most elite units take longer to convert but are not immune to it."
"Snare reduces the speed of the enemy when hit. A unit with 0.8 snare will reduce the speed of the enemy by 20% on successful hit."
"Critical damage does 2x damage."
"Units with area of effect attacks, like Celtic champions and Egyptian war elephants, can only critical hit the main target and will not do the critical damage in the area of effect. The units in the area of effect will only take normal damage"
"By default the idle villager key is V and with with control and V you can select all idle villagers in a specific group. Check the hotkey binding for more information."
"Ranked competitive pvp has gear stats disabled and a dedicated tech tree for each civ. To experiment with these settings you can play Champion mode Skirmishes in Cyprus vs the AI."
"Units that charge can perform a critical hit as part of their charge damage multiplying the original damage by the charge and critical strike bonus to a whooping 6 times to original damage"
"In pve charge damage does 3 times the normal damage on that specific attack. Out of the units that can charge, only the Babylonian Lancer and the Celtic Woad Raider get this benefit on their charge attack"
"Bonus to damage protection ONLY applies to the bonus damage. A unit with 10 damage per second(dps) and a bonus of 2x against infantry will do 10 base dps and ONLY 8 bonus dps, to a total of 18 dps instead of 20dps, against infantry with 20% bonus damage protection."
"More than one priest converting a unit does not reduce the overall conversion time of target unit. It will be a race between the conversion rates of each individual priest".
"A single unit can ONLY be healed by a single source at one time. 2 healing units cannot heal the same unit faster, but only the first unit to start healing will do so."
Added a few more ... i will add more as they come to mind.
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"Armory techs benefit all units. For example pierce damage will increase the damage of arrow ships and the armor tech will increase the priests armor making them more durable in combat"
"Legendary gear can drop from any chest at level 40. But it has higher chances of dropping from chests offered as a reward when completing legendary quests."
"Only last objective chest reward in any alliance quest has a higher chance of dropping a legendary item."
Might add more as they come
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"Elite units can only be spawned by the AI and have 3 times the base damage and health of the original unit. They are encountered in elite and legendary quests at all times and seldom during level quest above level 20."
"Doing quests above your level that are generally marked as orange, red or dark will make your units do a penalty damage and take bonus damage. This is to discourage power leveling."
If i get anymore bright ideas , i will add

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