Getting New Players into PVP

arakhis

Villager
Oct 11, 2021
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Hey,
as a league player I enjoy "low APM" games a lot.
High APM games make me stressed out and quit early. I love AOE:O and know RTS have high APM and its where the game really shines, but:

Can we get a setting for Pve/Pvp, unranked where we set a lower ingame speed?
So Researching, Building and Gathering takes more time. Unit movements could be the same seed. This way I could enjoy the game more and not quit after 1-2 matches.

What do you think?
 
I agree with you ... AOEO have a hight AMP especially in pvp, more than another AOE. As long as in AOEO will be playing pvp a few player, pvp will for hardcore players. In any case AOEO is not MMO RTS game yet. :)
 
Additional question if devs see this:
Would modifying the game by adding an additional game mode like that be tolerated by Microsoft?
 
Researching, Building and Gathering takes more time. Unit movements could be the same speed.

So.... negative modifier to the current handicap setting? Considering it speeds those factors up in 5% increments, but otherwise doesn't change the game.

Would modifying the game by adding an additional game mode like that be tolerated by Microsoft?

Yea it'd be fine. Fairly small change in that respect (I have no idea how much actual workload would be involved though) given that imo it'd just be an expansion of a current setting, already added in by the Celeste devs.