Nov
29

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Greeks:

Peltast: Range increased to 14, from 12
Hoplite Champion: Upgrade cost reduced to 800g, from 1000g
Temple: Cost reduced to 150w, from 250w
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Egyptians:

Camel Rider Champion: Now also grants +10% hitpoints, upgrade cost increased to 450g, from 400g
Elephant Archer: Pop Count reduced to 4, from 5. Elephant Archer Champion no longer grants -1 pop, but instead grants +25% Crush Armor. Upgrade...
Nov
24
New Features:
  • Daily Login Reward: You will receive now 15 Empires Points by message in game each time you connect every 24 hours (Champion Supporter will get 15 extra Empires Points).
  • Celeste Development Team Reward: The development team is now able to give reward to player (Empires Points only for now) so be ready for some contest.
  • New Lootable Advisors:...
Nov
24
New Advisors!

Hello there everyone! I'm pretty excited to share with you our all-new Advisors, available ONLY in Celeste! So without further ado, let's jump into the details, shall we?

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The new Legendary Advisors are all AGE IV Advisors

The new non-Legendary Advisors...​
Oct
21
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Sep
01
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Aug
15
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With this patch we wanted to mainly focus on the release of the Norse civilization and further addressing some of Babylon's strength, while also tweaking a couple of smaller issues.

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Jul
29
It's finally here. The long awaited nerf to Babylon! As you might have already noticed, this is the most number changes we've had in a single update so far.

This is not the end for Babylonians! As we are seeing more and more games, we feel that there is still room for change to Babylon before they get into the same field of power level as other civs.

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Jul
07
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Jul
06
We felt that Town Centers are a little too strong at defending bases on their own right now. The DPS and HP reduction on every age up is our first step towards making greedy play less rewarding and a no-brainer and make it more appealing to consider more aggressive and 1-base strategies.

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