Server Maintenance - [July 20, 2025]

PF2K

Lead Developer
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Administrator
Oct 24, 2017
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Age Of Empires Online Celeste Fan Project will undergo planned server maintenance on the 20th of July 2025.
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20:00 CEST: The server will stop responding to login requests, meaning you will not be able to log on from this time.
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20:30 CEST: Start of maintenance.
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21:00 CEST: Expected end of maintenance.
 
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Game server is now in maintenance mode and authentication has been disabled. Server maintenance will start in 30 min.
 
Server is shutting down now, expected downtime is 30 minutes.
 
Changelog:

Summer Event 2025 data deployed. The Event goes live on the 21st of July, 2025, 00:01 UTC.
  • Balance Changes:
    • -

  • Sparta PvP Updates:
    • Coastal, Marshlands, Bandit Canyon and Great Lake leave the Ranked Map Pool. Savannah, Oasis, Ghost Lake and Four Lakes take their places. Current Ranked Map Pool:
      • Equal Footing
      • Sheltered Pass
      • Treasure Island
      • Savannah
      • Oasis
      • Ghost Lake
      • Grasslands
      • Four Lakes
      • Inland
      • Swamp Pass

  • Map Updates:
    • -

  • Quest Updates:
    • Legendary General Setredet's Demise: Added a missing optional objective to the quest.
    • Temporarily disabled some of the summer event archive quests to avoid having duplicate quests.
    • Added Summer Event materials and points to the quests in all 3 Alliance regions
    • Conquest of Britannia: Updated the gear of the Ships & Guard Towers (less maximum range)
    • Conquest of Britannia: The enemey AI now resigns faster in every quest with "Enemies Defeated" objectives.
    • Londinium Falling (all variants): Slightly reduced the speed of enemy units production.
    • Wherever I May Rome (all variants): Increased the damage of the cold.

  • Art Updates:
    • -

  • Champion Mode Changes:
    • Greeks:
      • Ballista Trireme: Bonus vs Buildings reduced to 3.5x, from 4.0x.
        Fire Ship: Bonus vs Buildings reduced to 1.5x, from 2.0x
    • Egyptians:
      • Temples: Now spawn free Priests upon aging up at the same rate as the Priests' regular training time, instead of instantly spawning them.
        Axeman
        : Train Time increased to 14 seconds, from 13.Catapult Trireme: Bonus vs Buildings reduced to 3.5x, from 4.0x.Fire Ship: Bonus vs Buildings reduced to 1.5x, from 2.0x.
    • Celts:
      • Spearman: Hitpoints increased to 165, from 150.
      • Gold Mine: Moved to Age II, from Age III. Hitpoints reduced to 1500, from 2000. Baseline Gold Conservation reduced to 10%, from 20%.
      • Gold Rush: Now also grants +30% Health. Gold Conservation increased to +30%, from 20%. Upgrade cost increased to 175w/175g, from 150w/150g.
      • Swanship Champion: Cost reduced to 350g, from 400g.
    • Persians:
      • Mangongel Galley: Bonus vs Buildings reduced to 3.5x, from 4.0x.
      • Ram Ship: Bonus vs Buildings reduced to 4.0x, from 5.0x.
    • Romans:
      • Enneris: Bonus vs Buildings reduced to 4.0x, from 5.0x.
    • Babylonians:
      • Ram Ship: Bonus vs Buildings reduced to 4.0x, from 5.0x.
    • Norse:
      • Fire Ship: Bonus vs Buildings reduced to 1.5x, from 2.0x
    • Indians:
      • Fire Ship: Bonus vs Buildings reduced to 1.5x, from 2.0x
    • Global:
      • Dock: Hitpoints reduced to 1500, from 2250. Melee-Inf, Melee-Cav and Crush Armor increased to 0.35, from 0.00.


  • UI Updates:
    • -
  • Bugfixes:
    • -
  • Other Updates:
    • -

  • XLive Changes:
    • -
  • Backend Changes:
    • -
 
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