Server Maintenance - [February 5, 2022]

Discussion in 'Announcements' started by martinmine, Feb 4, 2022.

  1. martinmine

    martinmine Server Engineer
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    Age Of Empires Online Celeste Fan Project will undergo planned server maintenance on the 5th of February 2022.
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    10:00 CET: The server will stop responding to login requests, meaning you will not be able to log on from this time.
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    11:00 CET: Start of maintenance.
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    11:20 CET: Expected end of maintenance.
     
    AymBasket(WazWaz) likes this.
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  3. martinmine

    martinmine Server Engineer
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    Game server is now in maintenance mode and authentication has been disabled. Server maintenance will start in 40 min.
     
  4. martinmine

    martinmine Server Engineer
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    Server is back online!
     
  5. PF2K

    PF2K Lead Developer
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    Changelog:
    • Balance Changes:-
      • -
    • Sparta PvP Updates:
      • Big Island, Bandit Canyon, Mountain Crossing, Ghost Lake and Oasis leave the Ranked Map Pool. Camp Lagoon, Grasslands, Four Lakes, Teutoburg Forest and Acropolis take their place. Current Ranked Map Pool:
        • Treasure Island
        • Equal Footing
        • Swamp Pass
        • Sheltered Pass
        • Arabia
        • Camp Lagoon
        • Four Lakes
        • Grasslands
        • Teutoburg Forest
        • Acropolis
    • Bugfixes:
      • Fixed an issue where Norse Infantry would incorrectly display the build time of buildings in their construction UI in some cases.
      • Fixed an issue where some rare materials' stack size was incorrectly left at 250, instead of the intended 500.
      • Fixed an issue where several craftable gear from the Construction school had an incorrect tooltip, listing them as a consumable, rather than equipment.
      • Fixed an exploit with Herdable animals where they could be used to block enemy movement.
      • Fixed an issue where King Minos' greeting text was not visible in the "Civ Overview" menu of the civilization selection screen under certain circumstances.

    • Quest Updates:
      • Winter Event Archive Quests: Rewards and cooldown adjusted back to off-season amounts.

    • Art Updates:
      • -

    • Champion Mode Changes:
      • Greeks:
        • Fire Ship: Pierce Armor reduced to 0.60, from 0.70.
      • Egyptians:
        • Fire Ship: Pierce Armor reduced to 0.60, from 0.70.
      • Celts:
        • Champion: Training Time increased to 22 seconds, from 18. Cost increased to 85f/80g, from 85f/75g.
      • Persians:
        • -
      • Romans:
        • -
      • Babylonians:
        • Ox Cart: Cost reduced to 40f/40w, from 50f/50w.
      • Norse:
        • Spearman, Throwing Axeman, Harjar, Berserker, Ulfhedinn, Chief: Now build Buildings at 0.66 the speed of Villagers, from 0.5. Guard Towers build at 0.50 the speed of Villagers and Fortresses, at 0.42. The Build Times for each Building Norse Infantry can build are as follows:
          • Barracks/Archery Range/Stables: 75s
          • Walls: 8s/8s/12s/18s
          • Outpost: 30s
          • Guard Tower: 100s
          • Fortress: 420s
        • Hammer of Thor: Now increases Infantry Construction Speed by 80%, from 50% and no longer affects Fortresses. Upgrade cost reduced to 100w/100g, from 150w/150g.
        • Harjar Champion: Now also grants +25% Splash Damage Armor. Upgrade cost increased to 1000g, from 800g.
        • Fire Ship: Pierce Armor reduced to 0.60, from 0.70.

    • Global:
      • -
    • Balance Changes specific to the "Tiny" map:
      • Celts: House Build Time reduced by 33%.
      • Persians: Storehouse Build Time reduced by 60%. Aid Tent healing range increased by 33%.
      • Romans: Engineer unit disabled from the map.
      • Norse: Berserker Training Time increased by 25%.


    • UI Updates:
      • Selecting multiple builders will now show the Build Time of buildings when built by the group of selected builders, as well as the original Build Time.
      • Improved the visuals of the Regional Travel Shortcuts section of the Quest Map and added additional shortcuts to it.
      • Indian civilization card added to the civilization selection screen (not available to play, obviously!) and the "visit player" interface".

    • Other Updates:
      • Crete bonus points are no longer awarded for friendly fire kills.

    • XLive Changes:
      • -

    • Backend Changes:
      • -
     
    ByFstugan, MainMan B and RekiemOne like this.
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