Game Crash on startup

Tunnecino

Villager
Dec 16, 2017
2
0
1
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Hi,

I followed all instructions, patched the game and repair bad files. When I open the game, it crash without any error description:

B9X12hk.png

I have DirectPlay enabled. Windows 10.
 
Hello. Try installing the games requirements. 4 links from the description of my video here (troubleshooting links)
 
Unfortunately we have the same issue here. Game starts and crashes right after it with the same error as shown above :/ Have you figured out how to fix it? Running Windows 10 N

EDIT 2:
After the current Launcher Patch 2.0.1.3 the in EDIT1 mentioned Beta-Version-Error is fixed, and the game starts, but unfortunately the game crashes right after the start.

EDIT:
After switching to the Beta it says, even before the game starts,

"An error occured in a xlive function! ... Login to "Celeste Fan Project" Server failed (invalid xlive.dll)"

Thanks for the help!

Code:
[23.12.2017 20:50:10.638567900 +01:00] [thread 10092] [info] Base address: 0x000f0000
[23.12.2017 20:50:10.638621100 +01:00] [thread 10092] [info] XLiveEmu OK!
[23.12.2017 20:50:10.638905800 +01:00] [thread 10092] [info] 6 are initialized!
[23.12.2017 20:50:10.995330600 +01:00] [thread 10092] [error] Error occured with message:
[23.12.2017 20:50:10.995374600 +01:00] [thread 10092] [error] An error occured in a xlive function!
Error Message:
    Login to "Celeste Fan Project" Server failed (invalid xlive.dll).

[23.12.2017 20:50:15.902227900 +01:00] [thread 3868] [warning] Error while executing async read [header]: [asio.system] [code: 1236] Die Netzwerkverbindung wurde durch das lokale System getrennt.
 
Last edited:
Unfortunately we have the same issue here. Game starts and crashes right after it with the same error as shown above :/ Have you figured out how to fix it? Running Windows 10 N

EDIT 2:
After the current Launcher Patch 2.0.1.3 the in EDIT1 mentioned Beta-Version-Error is fixed, and the game starts, but unfortunately the game crashes right after the start.

EDIT:
After switching to the Beta it says, even before the game starts,

"An error occured in a xlive function! ... Login to "Celeste Fan Project" Server failed (invalid xlive.dll)"

Thanks for the help!

Code:
[23.12.2017 20:50:10.638567900 +01:00] [thread 10092] [info] Base address: 0x000f0000
[23.12.2017 20:50:10.638621100 +01:00] [thread 10092] [info] XLiveEmu OK!
[23.12.2017 20:50:10.638905800 +01:00] [thread 10092] [info] 6 are initialized!
[23.12.2017 20:50:10.995330600 +01:00] [thread 10092] [error] Error occured with message:
[23.12.2017 20:50:10.995374600 +01:00] [thread 10092] [error] An error occured in a xlive function!
Error Message:
    Login to "Celeste Fan Project" Server failed (invalid xlive.dll).

[23.12.2017 20:50:15.902227900 +01:00] [thread 3868] [warning] Error while executing async read [header]: [asio.system] [code: 1236] Die Netzwerkverbindung wurde durch das lokale System getrennt.

I just got back from vacation, but lets see. Did you try reinstalling the C++ redist fully? Making sure that there are not any leftovers? Because I cannot think of much else to try.