Id like to suggest some additions to the game that I believe would bring more strategy and options to playing matches in PVE.
1. Add in a catapult ship adviser card that would allow you to craft catapult ships in a dock at age 4 for civs who do not have that option. Some of the quests require these ships and when they are not available it makes it difficult to win a match. It could be a legendary card and they would be called Champion Trireme Catapult Ships. The card adviser could be named Commander Themistocles
2. Add in a way for norse civ to be able to upgrade longhouses. Longhouses provide more pop than a reg house but that is a feature to the norse civ. Even so they are large and take up a lot of space. Id like to see long houses have 2 upgrades to increase pop per house by 5 each time. first upgrade costing 200 stone, wood, second upgrade costing 300 stone and wood. When fully upgrade each longhouse would provide 20 pop.
3. We need a star marker for explorers so we can find them on the mini map if they get lost. We also need a way to summon a new explorer if they get killed in the town center.
1. Add in a catapult ship adviser card that would allow you to craft catapult ships in a dock at age 4 for civs who do not have that option. Some of the quests require these ships and when they are not available it makes it difficult to win a match. It could be a legendary card and they would be called Champion Trireme Catapult Ships. The card adviser could be named Commander Themistocles
2. Add in a way for norse civ to be able to upgrade longhouses. Longhouses provide more pop than a reg house but that is a feature to the norse civ. Even so they are large and take up a lot of space. Id like to see long houses have 2 upgrades to increase pop per house by 5 each time. first upgrade costing 200 stone, wood, second upgrade costing 300 stone and wood. When fully upgrade each longhouse would provide 20 pop.
3. We need a star marker for explorers so we can find them on the mini map if they get lost. We also need a way to summon a new explorer if they get killed in the town center.
Last edited: