Arbalests in Defence of Crete has become WAY to powerfull on Hard

MainMan B

Berserker
Feb 23, 2018
146
72
28
59
Denmark
I don't know per say, that this is a bug, or a gameplay intent, but if it is, I think the arbalests HP and attack strength need to be lowered considerably, even if this is on hard.
When the attacks starts in this quest (I play hard and 30 waves), and the arbalests are the first attackers, you often get pulverized by them way to early, because they do WAY to much damage; already from the 1 or 2 attack wave. And they are also way to hard to kill from the get go 1 or 2nd wave. In my book, they should be at least 30 % weaker, so you don't get crushed to early on
 
Regular Crete was never changed. Hard mode is easy no matter what units they send. Towers kill ranged pretty fast. Try leveling up or playing lower difficulty
 
But what wonders me, is that it's the same problem on all my civs, not just one. And they have been upgraded differently ofcourse. That was not a problem, say a year ago. And it's the only units that causes these problems, no others, so I do think there is a problem somewhere.