Hey all,
Was doing a first look at the age 1 advisors, analysing their strengths value. Before i do more it would be cool to hear what other people think, calculated or experienced.
Apprentice Mason Philon
- 20% build time.
- 5-6sec on TC, leading to ~250 resources over time from earlier vils. Plus ~400sec more .gathering time over early-mid game ~600 resources. So ~850 total.
- My feeling is could be great if you don't have divine construction hammer, and easier to swap out if you do have the Divine construction hammer, as that hammers 50% build rate means that the 20% from Philon is less impactful.
Closet Organizer Irene
- Storehouse upgrades cost 75% less.
- Saves 2000+ resources (less for greeks and half for babylon). This excludes the gold mine techs, as you use caravans instead, also excludes hunting dogs as often don't need that. Also there is an impact, not included here on the time you gather at the higher rate from the tech because you got the tech sooner due to lower cost.
Lumberjack Thutmose
- Vils gather 8% more wood from trees.
- Tested: Gives 8% faster gather rate for wood and also 8% more capacity for wood, no conservation of wood.
Net Maker Aapep
- Vils gather Food 12% faster from fish, berries, huntables
- Tested: Gives 12% faster gathering from fish,berries huntables, no capacity increase and no conservation
- Most food from farms, so just use this for specific quests
Odysseus
- Barracks cost 15% less.
- Saves 30 wood per barracks, for 30 barracks saves 900 wood.
Rockhound Erastos
- Vils gather 25% more stone from stone mines.
- Tested: Gives 25% Faster gather rate for stone, 25% more capacity for stone and also 25% conservation of stone.
- Use for specific quests
Miner Kleon
- Vils gather 15% more gold from gold mines.
- Tested: Gives 15% Faster gather rate for gold, 15% more capacity for gold and also 15% conservation of gold
- For specific quests, in general use caravans
Slace Driver Zephyros
- Vils move 25% faster and carry 25% more.
- Looks like its at 5-10% gathering rate increase, with vils move for 1-3sec to dropoff. Need to do a bit more testing and calculations to model and turn this into some resource estimates.
Woodsman Weylin
- Houses cost 75% less wood and build in 50% less time for 24 houses, this is 900 wood saved and say 170sec of build time saved =~250 resources = 1150 TOTAL
Prince Nial Muighmedon
- Storehouses and Ox Cards cost 75% less and build in 50% less time.
- For 30 storehouses, this is ~1125 wood saved and say 200sec of build time saved =~300 resources = 1425 TOTAL
Survivalist Agathon
- Vils cost 20% less food and have 50% more health ~600 food (60 vils at 50 food each)
Other advisors are non-economic for specific cases
Was doing a first look at the age 1 advisors, analysing their strengths value. Before i do more it would be cool to hear what other people think, calculated or experienced.
Apprentice Mason Philon
- 20% build time.
- 5-6sec on TC, leading to ~250 resources over time from earlier vils. Plus ~400sec more .gathering time over early-mid game ~600 resources. So ~850 total.
- My feeling is could be great if you don't have divine construction hammer, and easier to swap out if you do have the Divine construction hammer, as that hammers 50% build rate means that the 20% from Philon is less impactful.
Closet Organizer Irene
- Storehouse upgrades cost 75% less.
- Saves 2000+ resources (less for greeks and half for babylon). This excludes the gold mine techs, as you use caravans instead, also excludes hunting dogs as often don't need that. Also there is an impact, not included here on the time you gather at the higher rate from the tech because you got the tech sooner due to lower cost.
Lumberjack Thutmose
- Vils gather 8% more wood from trees.
- Tested: Gives 8% faster gather rate for wood and also 8% more capacity for wood, no conservation of wood.
Net Maker Aapep
- Vils gather Food 12% faster from fish, berries, huntables
- Tested: Gives 12% faster gathering from fish,berries huntables, no capacity increase and no conservation
- Most food from farms, so just use this for specific quests
Odysseus
- Barracks cost 15% less.
- Saves 30 wood per barracks, for 30 barracks saves 900 wood.
Rockhound Erastos
- Vils gather 25% more stone from stone mines.
- Tested: Gives 25% Faster gather rate for stone, 25% more capacity for stone and also 25% conservation of stone.
- Use for specific quests
Miner Kleon
- Vils gather 15% more gold from gold mines.
- Tested: Gives 15% Faster gather rate for gold, 15% more capacity for gold and also 15% conservation of gold
- For specific quests, in general use caravans
Slace Driver Zephyros
- Vils move 25% faster and carry 25% more.
- Looks like its at 5-10% gathering rate increase, with vils move for 1-3sec to dropoff. Need to do a bit more testing and calculations to model and turn this into some resource estimates.
Woodsman Weylin
- Houses cost 75% less wood and build in 50% less time for 24 houses, this is 900 wood saved and say 170sec of build time saved =~250 resources = 1150 TOTAL
Prince Nial Muighmedon
- Storehouses and Ox Cards cost 75% less and build in 50% less time.
- For 30 storehouses, this is ~1125 wood saved and say 200sec of build time saved =~300 resources = 1425 TOTAL
Survivalist Agathon
- Vils cost 20% less food and have 50% more health ~600 food (60 vils at 50 food each)
Other advisors are non-economic for specific cases
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