Separate names with a comma.
Another possibility is for Crassus to increase the officers build limit since with his vast wealth he can hire more officers
Lancers are quite fragile as a unit, they are strong because they are a Babylonian unit which means they train fast but compared to other cav...
Hi, I want to address the overlap between King Nebuchadnezzar and Chariot Rider Sargon. with the addition of Chariot Rider Sargon, King...
I think the problem with age 3 and 4 economy advisors is that when you reach those ages your eco will be already good so you wouldn't need to...
IGN: Zay36 Suggested change: Stables cost 25% less. Reason for this change: since we have Age 1 barracks cost why not get an age 2 stable cost...
Maybe making Ceasar give a small cleave attack to legionaries instead of ignoring armor would be better?
Great work, the diverse effect of the advisors is a good decision. I still think Ceasar will most likely be too strong since armory tech gives...
i know about that page and i have been using it since it came out. the point is the person who claimed that said if you test it in the game it...
i am not sure if it is true or not but someone has been claiming in the game chat that battle horn of the north is bugged and it gives double the...
is it possible to make the staff enable heal in combat? staff: healing range +30% healing +20% enable heal in combat
Arrow: 12% range. 10% health. Staff: 20-25% range. 10% conversion rate. Axe and Sling: I don't know.
280 Zay36
you need to go age 3 as fast as possible then use it once you hit age 3. I only use it once when I reach age 3, you don't need to use it again if...
Tips: Play the last map Myrtoan sea (it gives the highest amount of scores) Use only guard towers because when your units die you get fewer...
I enlist as a Soldier! [ATTACH]
treat
I don't know if it is possible to make new craftable consumables or not, but I would like to suggest making consumables similar to workers of the...
What does the developers think about this?
It would be great to make all the unit advisors global for all the civs, but i think the problem will be most of the player will use one or two...