Hi all, here's a little report of the current situation regarding advisors which I thought it would be useful.
We all know that Philon, Agathon, Irene, Agape, Dumnorix, Kleitos, Onesiphoros, Tryphon and a few others are "up there".
Some others are pretty much useless or can't be compared.
Ex: Leonidas, Socrates, Amunet, Cartimandua, Narmer, Tawaret, Minos (there are some others, but I can't remember them all right now) should probably be reworked into something more appealable.
It is also generally known that, save for specific cases, unique fortress units are weaker compared to standard units.
This is a shame, because it diminishes the variety of the game.
Is there a way to fix that? I have read in some other posts that allowing equipment to these units is extremely hard, because it requires serious modifications to the core of the game.
Is buffing their statistics difficult? What about adding techs for in-game improvement (Like, I don't know, somatophylaxes are granted more snare... phalanxes become immune to charges if put in stand ground... helepolises have more damage vs siege... just throwing ideas...)? It could make them a valuable choice or at least it would make them shine in a particular field, instead of just having them overshadowed by standard units.
We all know that Philon, Agathon, Irene, Agape, Dumnorix, Kleitos, Onesiphoros, Tryphon and a few others are "up there".
Some others are pretty much useless or can't be compared.
Ex: Leonidas, Socrates, Amunet, Cartimandua, Narmer, Tawaret, Minos (there are some others, but I can't remember them all right now) should probably be reworked into something more appealable.
It is also generally known that, save for specific cases, unique fortress units are weaker compared to standard units.
This is a shame, because it diminishes the variety of the game.
Is there a way to fix that? I have read in some other posts that allowing equipment to these units is extremely hard, because it requires serious modifications to the core of the game.
Is buffing their statistics difficult? What about adding techs for in-game improvement (Like, I don't know, somatophylaxes are granted more snare... phalanxes become immune to charges if put in stand ground... helepolises have more damage vs siege... just throwing ideas...)? It could make them a valuable choice or at least it would make them shine in a particular field, instead of just having them overshadowed by standard units.