Age Of Empires Online Celeste Fan Project will undergo planned server maintenance on the 2nd of May 2021. 19:00 CEST: The server will stop responding to login requests, meaning you will not be able to log on from this time.
20:00 CEST: Start of maintenance. 20:30 CEST: Expected end of maintenance.
Roman Pontifex: Hitpoints increased to 140, from 120. (To maintain consistency with other Priests)
Sparta PvP Updates:
Party 2v2 now available. You can now play 2v2 either alone or while in a Party with a friend!
Bugfixes:
Fixed an issue where the Babylonian Siege Tower Champion upgrade's effects didn't change as was stated in the previous patch notes.
Added the missing Loading Screen for Savannah in the Sparta Ranked Map Pool.
Fixed an issue where "Sack of Empire Points" didn't have its stack size increased to 20,000 as intended.
Fixed a visual issue with Arrows of the Ice King where it would swap its textures under certain circumstances.
Roman Campaign:
Whispers in the Dark: Changed the quest's recommended level to "Any".
Quest Updates:
Legendary: Invasion of Clusium: Cooldown reduced to 6days, from 12 days. New Optional Time Challenge Objective added. Rewards adjusted.
(Note: You need to abandon this quest and accept it again before you can play it.)
Art Updates:
Made adjustments to several Roman Capital City Decoration assets to improve performance and reduce the load on the game engine.
Fixed the width of the Roman Tier 2 Wall.
Champion Mode Changes:
Greeks:
-
Egyptians:
Slinger: Attack Range increased to 20, from 18. Line-of-Sight increased to 22, from 20.
Camel Rider: Training Time increased to 15.5 seconds, from 13.6.
Chariot Archer: Training Time increased to 22 seconds, from 19.5. Cost increased to 85w/85g, from 80w/80g.
Elephant Archer: Training Time reduced to 23 seconds, from 25. Cost reduced to 200w/150g, from 225w/150g. DPS increased to 52, from 50.
Celts:
Woad Raider: Bonus vs Priests increased to 1.75x, from 1.5x
BowmanChampion: Bonus Damage Buff vs Infantry increased to +30%, from +20%
Persians:
Takabara: Line-of-Sight increased to 22, from 20. (To match Peltasts, Slingers and Skirmishers)
Romans:
Balearic Slinger: Line-of-Sight increased to 22, from 20. (To match Peltasts, other Slingers and Skirmishers)
Liburnian: Cost reduced to 100w/100g, from 110w/110g.
Dock: Cost reduced to 175w, from 200w.
Babylonians:
Slinger: Attack Range increased to 20, from 18. Line-of-Sight increased to 22, from 20.
Chariot Archer: Cost reduced to 70w/60g, from 80w/60g. Training Time increased to 20 seconds, from 18.
Mounted Archer: Training Time increased to 19.5 seconds, from 18.
Bireme: Cost reduced to 100w/100g, from 110w/110g.
Dock: Cost reduced to 175w, from 200w.
Norse:
Raider: Training Time increased to 14.5 seconds, from 14.
Berserker: Cost changed to 75f/105g, from 60f/120g
Skirmisher: Training Time reduced to 9.5 seconds, from 11.
Global:
Priests:
Greek Priest: Convert Rate increased to 12, from 15. Convert Range increased to 27, from 22. Heal Range reduced to 12, from 16. Hitpoints increased to 150, from 140.
Egyptian Priest of Set: Chaos Rate increased to 11, from 13. Chaos Range increased to 30, from 28. Cost reduced to 70g, from 80g. Hitpoints increased to 150, from 140.
Persian Magus: Convert Rate increased to 12, from 15. Convert Range increased to 27, from 22. Heal Range reduced to 12, from 16. Hitpoints increased to 150, from 140.
Celtic Augur: Convert Rate increased to 12, from 15. Convert Range increased to 27, from 22. Heal Range reduced to 12, from 16. Hitpoints increased to 150, from 140.
Roman Pontifex: Convert Rate increased to 12, from 15. Convert Range increased to 30, from 22. Hitpoints increased to 150, from 120.
Roman Clinicus: Hitpoints increased to 150, from 140.
Babylonian Priest: Convert Rate increased to 12, from 15. Convert Range increased to 27, from 22. Heal Range reduced to 12, from 16. Hitpoints increased to 150, from 140.
Norse Rhapsode: Convert Rate increased to 12, from 15. Convert Range increased to 27, from 22. Heal Range reduced to 12, from 16.
Norse Seer: Convert Rate increased to 10, from 15. Convert Range increased to 30, from 22. Hitpoints increased to 150, from 120.