Server Maintenance - [May 02, 2021]

Discussion in 'Announcements' started by PF2K, May 2, 2021.

  1. PF2K

    PF2K Lead Developer
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    Age Of Empires Online Celeste Fan Project will undergo planned server maintenance on the 2nd of May 2021.
    19:00 CEST: The server will stop responding to login requests, meaning you will not be able to log on from this time.
    20:00 CEST: Start of maintenance.
    20:30 CEST: Expected end of maintenance.
     
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  3. PF2K

    PF2K Lead Developer
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    Game server is now in maintenance mode and authentication has been disabled. Server maintenance will start in 60 min.
     
  4. PF2K

    PF2K Lead Developer
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    The server is now shutting down and starting update. Expected downtime is 30 minutes.
     
  5. PF2K

    PF2K Lead Developer
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    Server is back online!

    We had minor issues deploying the update, but hopefully everything should be fine.
     
  6. PF2K

    PF2K Lead Developer
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    Changelog:
    • Balance Changes:
      • Roman Pontifex: Hitpoints increased to 140, from 120. (To maintain consistency with other Priests)

    • Sparta PvP Updates:
      • Party 2v2 now available. You can now play 2v2 either alone or while in a Party with a friend!

    • Bugfixes:
      • Fixed an issue where the Babylonian Siege Tower Champion upgrade's effects didn't change as was stated in the previous patch notes.
      • Added the missing Loading Screen for Savannah in the Sparta Ranked Map Pool.
      • Fixed an issue where "Sack of Empire Points" didn't have its stack size increased to 20,000 as intended.
      • Fixed a visual issue with Arrows of the Ice King where it would swap its textures under certain circumstances.

    • Roman Campaign:
      • Whispers in the Dark: Changed the quest's recommended level to "Any".

    • Quest Updates:
      • Legendary: Invasion of Clusium: Cooldown reduced to 6 days, from 12 days. New Optional Time Challenge Objective added. Rewards adjusted.
        • (Note: You need to abandon this quest and accept it again before you can play it.)

    • Art Updates:
      • Made adjustments to several Roman Capital City Decoration assets to improve performance and reduce the load on the game engine.
      • Fixed the width of the Roman Tier 2 Wall.

    • Champion Mode Changes:
      • Greeks:
        • -
      • Egyptians:
        • Slinger: Attack Range increased to 20, from 18. Line-of-Sight increased to 22, from 20.
        • Camel Rider: Training Time increased to 15.5 seconds, from 13.6.
        • Chariot Archer: Training Time increased to 22 seconds, from 19.5. Cost increased to 85w/85g, from 80w/80g.
        • Elephant Archer: Training Time reduced to 23 seconds, from 25. Cost reduced to 200w/150g, from 225w/150g. DPS increased to 52, from 50.
      • Celts:
        • Woad Raider: Bonus vs Priests increased to 1.75x, from 1.5x
        • Bowman Champion: Bonus Damage Buff vs Infantry increased to +30%, from +20%
      • Persians:
        • Takabara: Line-of-Sight increased to 22, from 20. (To match Peltasts, Slingers and Skirmishers)
      • Romans:
        • Balearic Slinger: Line-of-Sight increased to 22, from 20. (To match Peltasts, other Slingers and Skirmishers)
        • Liburnian: Cost reduced to 100w/100g, from 110w/110g.
        • Dock: Cost reduced to 175w, from 200w.
      • Babylonians:
        • Slinger: Attack Range increased to 20, from 18. Line-of-Sight increased to 22, from 20.
        • Chariot Archer: Cost reduced to 70w/60g, from 80w/60g. Training Time increased to 20 seconds, from 18.
        • Mounted Archer: Training Time increased to 19.5 seconds, from 18.
        • Bireme: Cost reduced to 100w/100g, from 110w/110g.
        • Dock: Cost reduced to 175w, from 200w.
      • Norse:
        • Raider: Training Time increased to 14.5 seconds, from 14.
        • Berserker: Cost changed to 75f/105g, from 60f/120g
        • Skirmisher: Training Time reduced to 9.5 seconds, from 11.
      • Global:
        • Priests:
          • Greek Priest: Convert Rate increased to 12, from 15. Convert Range increased to 27, from 22. Heal Range reduced to 12, from 16. Hitpoints increased to 150, from 140.
          • Egyptian Priest of Set: Chaos Rate increased to 11, from 13. Chaos Range increased to 30, from 28. Cost reduced to 70g, from 80g. Hitpoints increased to 150, from 140.
          • Persian Magus: Convert Rate increased to 12, from 15. Convert Range increased to 27, from 22. Heal Range reduced to 12, from 16. Hitpoints increased to 150, from 140.
          • Celtic Augur: Convert Rate increased to 12, from 15. Convert Range increased to 27, from 22. Heal Range reduced to 12, from 16. Hitpoints increased to 150, from 140.
          • Roman Pontifex: Convert Rate increased to 12, from 15. Convert Range increased to 30, from 22. Hitpoints increased to 150, from 120.
          • Roman Clinicus: Hitpoints increased to 150, from 140.
          • Babylonian Priest: Convert Rate increased to 12, from 15. Convert Range increased to 27, from 22. Heal Range reduced to 12, from 16. Hitpoints increased to 150, from 140.
          • Norse Rhapsode: Convert Rate increased to 12, from 15. Convert Range increased to 27, from 22. Heal Range reduced to 12, from 16.
          • Norse Seer: Convert Rate increased to 10, from 15. Convert Range increased to 30, from 22. Hitpoints increased to 150, from 120.
    • Updated the Champion Mode Website to the latest build.

    • UI Updates:
      • Added tooltips for all material production workshops, indicating all of the different materials that they produce.

    • Other Updates:
      • Changed the Priests conversion time RNG to 75%-100% of the Convert Rate time, from 50%-100%.
      • Added 7 new variants for the "well" Editor asset. You can right-click to scroll through these variants.
      • Added Persian Balusters and Flagpoles. You can use these assets in the Editor and also purchase them in Vanity Island for your Capital City.

    • XLive Changes:
      • -

    • Backend Changes:
      • -
     
    #5 PF2K, May 2, 2021 at 7:22 PM
    Last edited: May 2, 2021
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