Due to the lack of secondary objectives, non-repeatable quests that players use to level up gives 200~300 gold. However, level 30 items from in-game shop easily cost 2000~3000. So, while these gears are usually an upgrade to what a new player would have at that point of the game, to gear up just 1 slot would take them ~10 quests, which makes them effectively unaffordable. Doing this quest also gives them ~3 levels, quickly obsoleting their gear. The cost of these items should be 1/5th or even 1/10th of their current costs from vendors if we want players to buy more than a few pieces in the entire leveling up process.