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1 - Would let you see treasure locations from the start of the game 2 - Each town center provides 3/5/10/15 bonus population space depending on...
Make all schools selectable so players don't need to juggle civs to see what blueprints they have, and what pieces of crafteable gear would...
I did some quick math today to figure out what my income was from producing stuff in my workshops selling excess materials to the marketplace...
I'm reasonably new to the game, and I've been setting up production so I don't have to buy resources each time I need to use any, and to have a...