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  1. ProfessorCatPro

    Game music doesn't play, but other sounds works

    My music stopped working but only in scenarios the Victory and defeat music still plays as well as the large Enemy Fight Music works but the ambient music during scenarios doesn't and I don't know why this only started happening within one of the last two updates I missed one so I'm not sure if...
  2. ProfessorCatPro

    Developer Update 2020/05/02

    Thank you for saying it I was planning on saying it on the development thread last week but they decide to skip it, but it's really nice to see that I'm not the only one who has an issue with this. I can never find a co-op partner and I don't know anyone who likes these kinds of games as well so...
  3. ProfessorCatPro

    PvE A Sneak Peek into the Adventures of Brennos and Comontorios Quest Pack!

    I Literally can't get to sleep because of the excitement for this new content no exaggeration it's 2:50 AM where I am right now,:expressionless: although I'm also an insomniac so that might be a contributing factor. Well regardless the game just finished updating so I'm off to play that.:p
  4. ProfessorCatPro

    Weekly Blog #35: Roman Campaign Details - Part 3

    You think after the Romans are released you guys could continue these development threads, at least in a limited capacity? These threads allow me to appreciate the game so much more not only in the capacity of allowing me to see the thought process of the people developing the game, but also...
  5. ProfessorCatPro

    Weekly Blog #35: Roman Campaign Details - Part 3

    Well I feel fairly embarrassed.:expressionless: regardless your response to my comment is very well written and I actually gave it a like.
  6. ProfessorCatPro

    Weekly Blog #35: Roman Campaign Details - Part 3

    There are Norsemen invading Greece, Celts wielding long swords before they were invented, and Egyptians around Argos fighting sea people,:sweat: I'm pretty sure historical accuracy has always been taking a backseat with this game. Try thinking of Age of Empires Online as A historically inspired...
  7. ProfessorCatPro

    Weekly Blog #35: Roman Campaign Details - Part 3

    Have you recorded the voice clips for the Roman units or are you leaving that as a later step.
  8. ProfessorCatPro

    Weekly Blog #35: Roman Campaign Details - Part 3

    Shields tend to stay overall the same regardless of what you unit you put it on, will you be making a new Roman Style Shield to fit in with the other Shield styles?
  9. ProfessorCatPro

    Weekly Blog #35: Roman Campaign Details - Part 3

    I asked this very question a while ago and a dev answered me, I was told it would be released Sometime in late summer.
  10. ProfessorCatPro

    Weekly Blog #35: Roman Campaign Details - Part 3

    I asked this before but nobody answered so I'm going to ask it again. every civilization has its own unique soundtrack, so will the Romans have their own soundtrack, or do you not have someone who's good with music?
  11. ProfessorCatPro

    Weekly Blog #34: Roman Campaign Details - Part 2

    I just thought of something each of the civilizations have their own unique music tracks, will you be doing this for the Romans as well or do you not know someone who's good with music ?
  12. ProfessorCatPro

    Weekly Blog #34: Roman Campaign Details - Part 2

    I have this idea for a scenario in which you raid roman supply lines that I think would go well with a Celtic perspective Quest. You don't have any villagers but you have buildings to produce military units, to get resources you have to destroy Roman Caravans, however every time you destroy a...
  13. ProfessorCatPro

    Weekly Blog #34: Roman Campaign Details - Part 2

    I am so unbelievably excited for the Roman Civ, I read every one of these threads the day they come out right after I wake up, so please you got to tell me when about are you thinking of releasing the Roman Civ?
  14. ProfessorCatPro

    Weekly Blog #33: Etruscan Mini-Faction, Roman Capital City Vanity

    Hey I just go for the glitch where you can't actually skip Co-op missions I'm level 40 and everything. Also a request for the next version, you think you could try overhauling civilization select screen, I frequently switch between my multiple cities and it's very laborious tap to scroll...