Search results

  1. L

    Keep the mummies and halloween material

    Mummies are cool treasure guardians. Could it be possible to keep them even when the Halloween event is over ? They would appear far less often and still would grant halloween material but every Halloween they would come back to replace ALL treasure guardians again.
  2. L

    Gears of Wall

    (sorry for that bad pun) I always found it weird that all buildings could equip gears except for the most important ones, the walls. They are the only buildings that stay the same from level 1 to level 40. Could it be possible to make gears for wall ? (sorry I did it again)
  3. L

    Stats in gear hall

    I just realize while changing some of my equipement, arrows for my archers and buildings, that I actually had no idea what were their attack range. Could it be possible to implement the same text bubble appearing when you put the mouse over a unit during a quest for when putting the mouse over...
  4. L

    Moe's shop EP lottery

    Could the Moe's shop include new chest, that instead of giving often bad gear would be a sort of slot machine where you get differente amounts of EP for a certain amount of Gold ? The more expensive the chest, the more chance you have to get a chest with a lot of EP That could be a way to...
  5. L

    Revamp some quests with events

    I don't know if it's possible but could some quests reflect events like Halloween ? For example, the good old peepaw quest where you wander a forest to find an old man, fight wolves and loot syrup could be changed with zombies in a haunted forest with weird trees and monsters like we see it in...
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    Legacy pack

    It would be nice if some maps from previous AOE could be converted to be played in AOEO. Seeing unite the tribes from the last pack make me think that maps like Manzikert from AOE2 could be implemented in AOEO. For those who don't remember this map : you had no villagers but quite a bit of...