Naval Superiority 2.0

An easy scenario to clear an island

  1. Reworked completely

    Reworked quest giving player starting land for producing units and ships with (still no land gathering needed! Player starts with 100k of each resource, 200 pop space [Ty PF2K!] and plenty of production), removed most of the empty transport ships. Standalone scenarios don't seem to like garrisoned units lol. Gave the ai extra towers, chariots, camels and triremes to compensate.
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