Server Maintenance - [March 4, 2022]

Discussion in 'Announcements' started by Kevsoft, Mar 3, 2022.

  1. Kevsoft

    Kevsoft XLiveless Dev
    Staff Member Administrator

    Joined:
    Oct 24, 2017
    Messages:
    333
    Likes Received:
    346
    Trophy Points:
    63
    Age Of Empires Online Celeste Fan Project will undergo planned server maintenance on the 4th of March 2022.
    --------------
    16:00 CET: The server will stop responding to login requests, meaning you will not be able to log on from this time.
    --------------
    17:00 CET: Start of maintenance.
    --------------
    17:30 CET: Expected end of maintenance.
     
  2. Loading...


  3. Kevsoft

    Kevsoft XLiveless Dev
    Staff Member Administrator

    Joined:
    Oct 24, 2017
    Messages:
    333
    Likes Received:
    346
    Trophy Points:
    63
    The server is now shutting down and starting update. Expected downtime is 30 minutes.
     
  4. Kevsoft

    Kevsoft XLiveless Dev
    Staff Member Administrator

    Joined:
    Oct 24, 2017
    Messages:
    333
    Likes Received:
    346
    Trophy Points:
    63
    Server is back online!
     
  5. PF2K

    PF2K Lead Developer
    Staff Member Administrator

    Joined:
    Oct 24, 2017
    Messages:
    749
    Likes Received:
    2,869
    Trophy Points:
    93
    Changelog:

    Deathmatch and Lightning game modes now available in the Arena. Details about these two game modes will be made available in a separate blog.
    • Balance Changes:
      • -

    • Sparta PvP Updates:
      • -

    • Map Updates:
      • Hillfort: Optimized Gold Deposit and Stone Mine spawns.
      • Acropolis, Overpass, Camp Lagoon, Spiral Valley, Four Lakes: Reduced the size of the map and adjusted the scaling of the map size in games larger than 1v1.

    • Bugfixes:
      • Fixed an issue where the Roman Engineer was not disabled as intended in the "Tiny" PvP map.

    • Quest Updates:
      • -

    • Art Updates:
      • -

    • Champion Mode Changes:
      • Greeks:
        • -
      • Egyptians:
        • -
      • Celts:
        • -
      • Persians:
        • Asabara: Bonus Damage vs Ranged increased to 1.75x, from 1.5x.
        • Spearman: Bonus Damage vs Cavalry increased to 3.75x, from 3.5x. Cost reduced to 35f/30g, from 40f/30g.
        • Ram Ship: Bonus Damage vs Ships reduced to 2.5x, from 3.0x.
        • Shield Wall: Upgrade cost reduced to 125f/125g, from 150f/150g.
      • Romans:
        • -
      • Babylonians:
        • Ram Ship: Bonus Damage vs Ships reduced to 2.5x, from 3.0x.
      • Norse:
        • Spearman: Bonus Damage vs Cavalry increased to 2.75x, from 2.5x.
        • Skirmisher: Hitpoints increased to 115, from 110.
        • Raider: Bonus Damage vs Ranged increased to 2.25x, from 2.0x. Baseline Snare Resistance increased to 0.30, from 0.20.
      • Global:
        • -


    • UI Updates:
      • Improved the Skirmish Hall Hero Selection interface.
      • Upated the hover-over tooltips for all Crafting Schools (Engineering School, Metalworking School, etc.) to display correct information.
      • Added several new tooltips for unit garrison information. Units and buildings that can garrison other units now display their maximum garrison capacity on their hover-over tooltips.
      • Updated the Champion Mode gear statistic tooltip to mention "Champion Mode" instead of "Champion PvP".
      • Optimized the minimap terrain colors for the Tundra terrain set for better readability.
      • "Train Only Town Center Units" optional objective renamed to "Train Only Town Center and Economy Units" for better accuracy.

    • Other Updates:
      • -

    • XLive Changes:
      • -

    • Backend Changes:
      • -
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice