Server Maintenance - [March 4, 2022]

Discussion in 'Announcements' started by Kevsoft, Mar 3, 2022.

  1. Kevsoft

    Kevsoft XLiveless Dev
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    Age Of Empires Online Celeste Fan Project will undergo planned server maintenance on the 4th of March 2022.
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    16:00 CET: The server will stop responding to login requests, meaning you will not be able to log on from this time.
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    17:00 CET: Start of maintenance.
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    17:30 CET: Expected end of maintenance.
     
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  3. Kevsoft

    Kevsoft XLiveless Dev
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    The server is now shutting down and starting update. Expected downtime is 30 minutes.
     
  4. Kevsoft

    Kevsoft XLiveless Dev
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    Server is back online!
     
  5. PF2K

    PF2K Lead Developer
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    Changelog:

    Deathmatch and Lightning game modes now available in the Arena. Details about these two game modes will be made available in a separate blog.
    • Balance Changes:
      • -

    • Sparta PvP Updates:
      • -

    • Map Updates:
      • Hillfort: Optimized Gold Deposit and Stone Mine spawns.
      • Acropolis, Overpass, Camp Lagoon, Spiral Valley, Four Lakes: Reduced the size of the map and adjusted the scaling of the map size in games larger than 1v1.

    • Bugfixes:
      • Fixed an issue where the Roman Engineer was not disabled as intended in the "Tiny" PvP map.

    • Quest Updates:
      • -

    • Art Updates:
      • -

    • Champion Mode Changes:
      • Greeks:
        • -
      • Egyptians:
        • -
      • Celts:
        • -
      • Persians:
        • Asabara: Bonus Damage vs Ranged increased to 1.75x, from 1.5x.
        • Spearman: Bonus Damage vs Cavalry increased to 3.75x, from 3.5x. Cost reduced to 35f/30g, from 40f/30g.
        • Ram Ship: Bonus Damage vs Ships reduced to 2.5x, from 3.0x.
        • Shield Wall: Upgrade cost reduced to 125f/125g, from 150f/150g.
      • Romans:
        • -
      • Babylonians:
        • Ram Ship: Bonus Damage vs Ships reduced to 2.5x, from 3.0x.
      • Norse:
        • Spearman: Bonus Damage vs Cavalry increased to 2.75x, from 2.5x.
        • Skirmisher: Hitpoints increased to 115, from 110.
        • Raider: Bonus Damage vs Ranged increased to 2.25x, from 2.0x. Baseline Snare Resistance increased to 0.30, from 0.20.
      • Global:
        • -


    • UI Updates:
      • Improved the Skirmish Hall Hero Selection interface.
      • Upated the hover-over tooltips for all Crafting Schools (Engineering School, Metalworking School, etc.) to display correct information.
      • Added several new tooltips for unit garrison information. Units and buildings that can garrison other units now display their maximum garrison capacity on their hover-over tooltips.
      • Updated the Champion Mode gear statistic tooltip to mention "Champion Mode" instead of "Champion PvP".
      • Optimized the minimap terrain colors for the Tundra terrain set for better readability.
      • "Train Only Town Center Units" optional objective renamed to "Train Only Town Center and Economy Units" for better accuracy.

    • Other Updates:
      • -

    • XLive Changes:
      • -

    • Backend Changes:
      • -
     
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