Server Maintenance - [March 13, 2022]

Discussion in 'Announcements' started by martinmine, Mar 12, 2022.

  1. martinmine

    martinmine Server Engineer
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    Age Of Empires Online Celeste Fan Project will undergo planned server maintenance on the 13th of March 2022.
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    10:00 CET: The server will stop responding to login requests, meaning you will not be able to log on from this time.
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    11:00 CET: Start of maintenance.
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    11:40 CET: Expected end of maintenance.
     
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  3. martinmine

    martinmine Server Engineer
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    Game server is now in maintenance mode and authentication has been disabled. Server maintenance will start in 40 min.
     
  4. martinmine

    martinmine Server Engineer
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    The server is now shutting down and starting update. Expected downtime is 40 minutes.
     
  5. martinmine

    martinmine Server Engineer
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    Server is back online!
     
  6. PF2K

    PF2K Lead Developer
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    Changelog:

    • Balance Changes:
      • Deathmatch Mode:
        • Games now start with the map revealed (fog-of-war is still in effect).
        • Markets now take twice as long to build.
        • Market exchange rate reduction technologies and Fortified Market tech removed.
        • Loom disabled
        • Priests of Ptah take 3x as long to train.
        • Priests of Set and Babylonian Priests take twice as long to train.
        • Starting Stone reduced to 2000, 5000, 10000 and 999999 for Low, Standard, High and Very High resource settings.
        • ALL Buildings (except Markets, Fortresses and Guard Towers) build 1.5x as fast.

    • Sparta PvP Updates:
      • -

    • Map Updates:
      • -

    • Bugfixes:
      • Fixed an issue where the Advisor Miner Kleon did not correctly increase the gather rate and conservation of Celtic Gold Mines.

    • Quest Updates:
      • New Roman anniversary celeberation quest available - Speak to Marcus Pollux to receive your gifts. Roma Invicta!

    • Art Updates:
      • -

    • Champion Mode Changes:
      • Greeks:
        • -
      • Egyptians:
        • -
      • Celts:
        • -
      • Persians:
        • -
      • Romans:
        • Engineer: Hitpoints increased to 250, from 200. DPS increased to 8, from 5.
        • Balearic Slinger: Hitpoints increased to 95, from 90. Cost changed to 35w/15g, from 35w/20g.
        • Scorpio: Maximum Range increased to 22, from 20. Cost reduced to 125/70g, from 150w/75g. Training Time reduced to 21s, from 22s. Projectile Speed increased to 40, from 35.
        • Auxilia Camp: Cost reduced to 175w, from 200w.
        • S.P.Q.R.: Cost reduced to 150w/150g, from 175w/175g.
        • Millarium: Movement Speed Bonus increased to 30%, from 15%. Build Time increased to 16s, from 10s. Cost increased to 50w, from 15w.
        • Civil Engineering: Cost reduced to 50w/50g, from 125w/125g. Research Time reduced to 30s, from 60s.
        • Pontifex: Cost reduced to 50g, from 70g.
      • Babylonians:
        • -
      • Norse:
        • -
      • Global:
        • -


    • UI Updates:
      • -

    • Other Updates:
      • "Convert to Gate" button in the Editor now lets players choose between gates of all civilizations via a drop-down menu.

    • XLive Changes:
      • -

    • Backend Changes:
      • -
     
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