Server Maintenance - [July 22, 2023]

martinmine

Server Engineer
Staff member
Administrator
Aug 6, 2019
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275
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Age Of Empires Online Celeste Fan Project will undergo planned server maintenance on the 22nd of July 2023.
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10:00 CEST: The server will stop responding to login requests, meaning you will not be able to log on from this time.
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11:00 CEST: Start of maintenance.
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11:20 CEST: Expected end of maintenance.
 
Game server is now in maintenance mode and authentication has been disabled. Server maintenance will start in 60 min.
 
The server is now shutting down and starting update. Expected downtime is 20 minutes.
 
Data for Summer Event 2023 pre-loaded. The Event will start at 2023/07/24 00:01UTC

Changelog
:
  • Balance Changes:
    • -

  • Sparta PvP Updates:
    • -

  • Map Updates:
    • -

  • Bugfixes:
    • Fixed an issue where some Babylonian Generals' names were not being displayed as intended in several quests.
    • Fixed an issue where Treasure Chest Guardians did not behave as intended in the quest Legendary: I Don't Need Your Civil War.
    • Fixed an issue where several quest mechanics did not work as intended in the quest Legendary: I Don't Need Your Civil War.
    • Fixed a display name issue with one of the AI's in Legendary: Battle of Thymbra.
    • Fixed an issue with the Celtic Fishing Boat where it was incorrectly having the "Convertable" tag.
    • Fixed an issue with Warlord Vercingetorix where he didn't affect Druids and Scouts as intended.
    • Fixed an issue where Trajectory Specialist Timo did not affect Palintonons spawned from the "Siege of the Empire" consumable.
    • Fixed several spawning script issues with some civilizations that prevented them from spawning the correct units under certain circumstances.
    • Fixed an issue where several trees were not functioning as intended in Battle of Thymbra.
    • Fixed an issue where the quest Legendary: Invasion of Aegitna was not being completed as intended.

  • Quest Updates:
    • Legendary: Don't Cry: Made adjustments to the excavation site in the north-east so that the Miners are unable to (irreversably) convert Bahram's Caravan, or to block players' movement with the unmined Gold Deposits. Made several adjustments to the quest's difficulty settings based on community feedback.
    • Battle of Opis (and its Legendary variant): Made several adjustments and improvements to the map layout.
    • Battle of Thymbra (and its Legendary variant): The enemy bases are now completely invulnerable before their 10 waves have been completed.
    • Holy Man (and its Legendary variant): The first village now spawns Villagers matching the player's civilization.

  • Art Updates:
    • -

  • Champion Mode Changes:
    • Greeks:
      • -
    • Egyptians:
      • -
    • Celts:
      • -
    • Persians:
      • -
    • Romans:
      • -
    • Babylonians:
      • -
    • Norse:
      • -
    • Global:
      • -


  • UI Updates:
    • Made several minor typo fixes.
    • Made adjustments to Quest Markers (the floating icons above questgivers' heads) to make them more prominent on the minimap. Added a new icon for "Incomplete Quests (for questgivers)" on the minimap.

  • Other Updates:
    • -

  • XLive Changes:
    • -

  • Backend Changes:
    • -
 
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