Server Maintenance - [August 20, 2022]

Discussion in 'Announcements' started by martinmine, Aug 19, 2022.

  1. martinmine

    martinmine Server Engineer
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    Age Of Empires Online Celeste Fan Project will undergo planned server maintenance on the 20th of August 2022.
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    10:00 CEST: The server will stop responding to login requests, meaning you will not be able to log on from this time.
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    11:00 CEST: Start of maintenance.
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    11:30 CEST: Expected end of maintenance.
     
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  3. martinmine

    martinmine Server Engineer
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    Game server is now in maintenance mode and authentication has been disabled. Server maintenance will start in 60 min.
     
  4. martinmine

    martinmine Server Engineer
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    The server is now shutting down and starting update. Expected downtime is 30 minutes
     
  5. martinmine

    martinmine Server Engineer
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    Server is back online!
     
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  6. PF2K

    PF2K Lead Developer
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    Changelog:
    • Balance Changes:
      • -
    • Sparta PvP Updates:
      • -

    • Map Updates:
      • -

    • Bugfixes:
      • Fixed an issue where several Great Axes with the Snare attribute did not correctly affect Norse Throwing Axemen.
      • Fixed an issue where the Arrows of the Ice King's Snare attribute did not affect Persian Immortals' melee attack.
      • Fixed an issue where the Javelin of the Ice King's Snare attribute did not affect Roman Centurions' melee attack.

    • Quest Updates:
      • Elite Quest Rewards increased and adjusted:
        • Short/Very Short Elite Quests:
          • Swapped 1 Chest with 1 Guaranteed Elite Chest
          • Added Dedicated Optional Coin Reward Table
        • Medium Elite Quests:
          • Optional Coin Rewards increased. (see rewards table for details)
          • Added 1 Guaranteed Epic Chest and One regular chest to baseline rewards.
          • Added 1 regular chest to optional objectives.
        • Long Elite Quests:
          • Optional Coin Rewards increased. (see rewards table for details)
          • Added 1 Guaranteed Epic Chest and 2 regular chests to baseline rewards.
          • Added 1 regular chest to optional objectives.
            • Elite: Lots of Rogues set to Short, from Long. (Dev Comment: This seems to be simply an oversight by the original developers.)
        • Very Long Elite Quests:
          • Optional Coin Rewards increased. (see rewards table for details)
          • Added 2 Guaranteed Epic chests and 2 regular chests to baseline rewards.\
          • Added 2 regular chests to optional objectives.
            • Elite: Family Heirloom: Added missing rewards. (Dev Comment: This is just a bugfix.)
        • This change will be adjusted if necessary over time, and will also be covered in greater detail in the next developer update blog.
    [​IMG]

    • City Defense: Sens: Now correctly grants rewards scaled based on player level.

    • Art Updates:
      • Improved and optimized the fire pot model on Greek and Egyptian Fire Ships.
      • Added new and unique 3D Models for both Winter Event Great Axes. (Axe of the Ice King and Axe of the Piercing Frost).

    • Champion Mode Changes:
      • Greeks:
        • -
      • Egyptians:
        • -
      • Celts:
        • -
      • Persians:
        • -
      • Romans:
        • -.
      • Babylonians:
        • -
      • Norse:
        • -
      • Global:
        • -


    • UI Updates:
      • Fixed a few typos in some quests' objective lists.

    • Other Updates:
      • Added a new system for item drops. This system has separate drop rates for each item type (for example, Swords will drop less often than Construction Additions), but also for items within each item type (for example, Hammers of Kaveh will drop less often than Tools of Weyland). We are going to closely monitor this change and will make adjustments as we go forward. This system will also be explained better in an upcoming developer update blog.
      • "Beorix's Finest Gauntlets" crafting recipe now crafts items with new stats. (Old: Cost: -10.9% - New: Cost: -17.6% (Baseline)). This does not affect already-crafted items, and will only affect items crafted using this recipe from this point onwards.

    • XLive Changes:
      • -

    • Backend Changes:
      • -
     
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