Guide to Celt Heavy Rax (2-5) Rushing - Examples

Discussion in 'PvP Tips & Tutorials' started by Ardeshir, Nov 6, 2019.

  1. Ardeshir

    Ardeshir Immortal

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    Hey folks,
    Just wanted to do a thread on some basics for Celt spear rushing.

    The idea behind playing like this on celts is the fact they have a great mass spearman all-in opportunity early against every civ. In fact, all civs can largely seize the opportunity early on, off an underdefending, or underscouting opponent. Celt Spearmen cost 40 food, and only train slower than babylonian and empowered-rax egyptian spears, to my knowledge. They get a nice upgrade in age 2 which increases cavalry and building damage. Meaning that you can play round gold-less and low-gold based rushes on the Celts and work in teching to age 2.

    My favourite/settled on approach these days is to start by taking wood with a worker and your hunt's storehouse with another, leaving 3rd on berries til storehouse done ASAP and throwing down the barracks with 4th vil, just like the meta early barracks play right now, but following up getting on 2 barracks quite quickly, sneaking in hunting dogs if I don't get raided at this point, or pickers if I do, and mass spears up to the mid teens or a little more, then move out, throw down the 3rd barracks, and age, or if I've already had the chance to age, take spear and eco upgrades. Remember to prioritize killing archers > killing workers > denying or sniping ranges > units > tc (pull out and remass if you got kills but can't overwhelm, surrender if you just lose everything :D ). KEEP MAKING SPEARS. ONLY WORRY ABOUT TECHING TO SLINGERS OFF 2-4RAX/2RANGE CAUSE ANYTHING ELSE IS GG TERRITORY ANYWAY lol
    Here are some example videos:
    1. Vs Persians on Equal Footing
    2. Vs Greeks on Arabia
    3. Vs Babylonian on Great Lake
    Alternative for messy games - doing it off delayed rax with quick eco techs and being spear raided yourself:
    4. Vs Celts on Equal Footing
    Another thing to take into account is the map. On larger maps with real long rush distance, I will opt to try proxy them
    5. Vs Greeks on Watering Hole
     
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  3. Exclusive0r

    Exclusive0r Immortal

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    Celts are really good for the Halloween Legs :):):)
     
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  4. Ardeshir

    Ardeshir Immortal

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    Yeah? Good to hear! People seem to always be worried about their viability, but I think it's because they tend to rely on aggression so much (No a2 cavalry, the civ most on infantry pressure). So in PvP at least, you need to shut down opponent's booming and freedom to move and raid in order to take a safe age 3, if not just kill them early :D

    They do seem to be good in the late age 3/age 4 in both modes, but their a2/early a3 midgame vs other civs head to head often is a struggle. At least greeks get saris :p (not asking for changes, just a shot at the Greek mains :D )
     
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