I was thinking, you have the sparta reforge system where an item's "power/value" is calculated and shown.
It would be nice if this functionality could be used to change an item's vendor value to be dynamic based on where it is on this scale.
e.g. a legendary item at the minimum "power level" sells for say 60-100 coin while at max it could be worth one or multiple thousand(see bottom note to devs).
You could try this out(internally) with just legendaries perhaps and see how it performs, rather than implementing it across the board, though that would be nice to see in the future.
This would
A: be nice for variety
B: give (new) players a rough idea of what the item is "power level" wise.
Some do not know about the forge xD
nor other ways to pricecheck items barring asking tradechat.
I leave exact values up to the devs discretion should they choose to adopt this idea.
It would be nice if this functionality could be used to change an item's vendor value to be dynamic based on where it is on this scale.
e.g. a legendary item at the minimum "power level" sells for say 60-100 coin while at max it could be worth one or multiple thousand(see bottom note to devs).
You could try this out(internally) with just legendaries perhaps and see how it performs, rather than implementing it across the board, though that would be nice to see in the future.
This would
A: be nice for variety
B: give (new) players a rough idea of what the item is "power level" wise.
Some do not know about the forge xD
nor other ways to pricecheck items barring asking tradechat.
I leave exact values up to the devs discretion should they choose to adopt this idea.