I've been working with the AI for AOEO, with some success (PM me if you want an example). I want to make an AI that feels more like playing a human opponent.Keep in mind that it is not possible to make the AI play as a human would, that is a level of intelligence beyond the scope of what I am trying to do. What is possible, is to make the AI mimic what a human would. For example: I cannot make the AI do anything but suicide units at a player (that is the only reliable way of attacking the AI can do). What I can do, is make the AI suicide much larger quantities of units (like an econ human spamming units) and suicide siege along with their troops (like a human who encounters fortresses). So with that in mind... The problem there is I do not play AOEO competitively at all. So I would like to know a few things about the AI in the opinion of PVP players. What kinds of strategies do human players use that could be easy for a computer to mimic (ex. spamming one or two types of units and attacking with those). What are some things the AI never does that most human players do? (ex. AI does not use Palins) What are some things that exploit the AI in most quests? (Specifically, so I can see if I can stop the AI from making those mistakes -- PMing me these would be preferred).