By PF2K on Oct 24, 2018 at 10:35 AM
  1. PF2K

    PF2K Lead Developer
    Staff Member Administrator

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    Patch13.png
    Greeks:

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    Egyptians:


    Elephant Archer
    :
    • Attack Speed increased by 200%, Attack Damage reduced by 50% (overall DPS increased to 75, from 50.) Splash Damage removed, from 1. Now cannot miss its target and is 100% accurate.
    > Balance Team's Comment: Egypt has a lot of AoE damage in its arsenal by the time it reaches Age IV, including War Elephants, Champion Axemen and Catapults. This made Elephant Archers seem pretty unappealing, especially since they share their production facility with War Elephants. This change aims to turn Elephant Archers into more of a "Sniper" unit. We realize that this is a very drastic change to how the unit functions and will be keeping a close eye on how it affects gameplay.
    Scout:
    • Attack Speed increased by 100%, Attack Damage reduced by 50% (no change in effective DPS)
    > Balance Team's Comment: Ranged Scouts enjoy the luxury of being able to attack melee units without being hit themselves. This comes at the cost of having lower attack speed compared to melee scouts. However, we feel that this attack speed slows down the process of killing the first 2-3 sets of huntables too much and hinders proper scouting in the early game. This change is meant to address this issue.​


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    Persians:

    -
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    Celts:

    -
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    Babylonians:

    -
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    Norse:


    Ranged Scout:
    • Attack Speed increased by 100%, Attack Damage reduced by 50% (no change in effective DPS)
    > Balance Team's Comment: See "Egyptian Scout"​


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    Global:

    [Tech] Hunting Dogs:
    • Upgrade cost reduced to 75 wood and 50 gold, from 100 wood and 50 gold. Now also grants villagers 25% attack speed vs Huntables
    > Balance Team's Comment: Hunting Dogs is a very powerful upgrade, however in its current state we felt that it's not being used as often as we'd like, so we decided to make the upgrade more appealing by changing its stats.​


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    Remember, as always, these changes affect Champion PvP mode ONLY and do not affect Quests, Skirmish Mode, Crete or Geared PvP!

    Feel free to discuss the changes below! :)
     
    #1 PF2K, Oct 24, 2018 at 10:35 AM
    Last edited: Dec 16, 2018
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Discussion in 'Patch Notes' started by PF2K, Oct 24, 2018.

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