Greeks:
--
--------------------
Egyptians:
--
--------------------
Persians:
Immortal:
- Hitpoints reduced to 280, from 300. Pierce Armor removed, from 0.20
> Balance Team's Comment: Immortals are seeing more use in early Age III than ever before, and that is indeed what the change to them in PvP Balance Update #11 was meant to do. However, they are way overperforming in their role, this change should help make them easier to deal with for other Civilizations while keeping their power level in Age IV intact.Immortal Champion:
- Now increases Immortals' hitpoints by 25%, from 20%, and additionally grants 25% Pierce Armor. (for a base Pierce Armor of 0.20).
> Balance Team's Comment: See "Immortal".
--------------------
Celts:
Woad Raider:
- Pathing Improved so these units maneuver more smoothly in larger numbers
> Balance Team's Comment: Not unlike the change made to Caravans, this is meant to make Woad Raiders easier to move around in higher numbers.
--------------------
Babylonians:
Ox Cart:
- Movement Speed increased to 7, from 6
> Balance Team's Comment: One of Babylon's weaknesses in the lategame is having their Ox Carts killed. Having Ox Carts move a little faster than before should help replacing them a little easier.Norse:
Ulfheddin:
Pathing Improved so these units maneuver more smoothly in larger numbers
> Balance Team's Comment: See "Woad Raider"
--------------------
Global:
[Maps] Swamp Pass:
- The side shallows have been removed. The center shallow passageway is now much, much wider and is now dry land, not allowing ships to pass.
> Balance Team's Comment: Swamp Pass is a fun map, but our observations have shown that the water advantage can be a little too powerful on it, this change should help mitigate that advantage.
--
Remember, as always, these changes affect Champion PvP mode ONLY and do not affect Quests, Skirmish Mode, Crete or Geared PvP!
Feel free to discuss the changes below!![]()
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Discussion in 'Patch Notes' started by PF2K, Sep 22, 2018.
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© Jason Axelrod from 8WAYRUN