Greeks and Egypt have a convenient scout consumable for spawning a new/fresh scout.
It would be nice to see additional consumables for the other civs to spawn scouts or changing the consumable to be non-civ specific so it can spawn the main scout your civ uses. I understand that the empire...
A map by me on the Watering Hole map seed. Added some nice cliffs and moved the player to the middle island while the AI enemies sit at the North and South position. Starting markets East and West have their trade paths blocked by enemies. Win by destroying all town centres (6) and the starting...
So I have been playing around, and I like advisor units, BUT when you reach lvl 40 or even before they lose their edge, which mostly is a higher attack and health and a different visual. Thus my suggestion is a rework:
Greece:
Replacers
Upgrades a basic unit into another with bonuses...
Greek civ with maxed best in class gear and milestones. No advisors yet because I couldn't get them to work. Some choices are questionable, but you can always just edit the file.
Along the idyllic Mediterranean coastline...
The Greek city of Apollonia continues to grow, rich off of trade and partnerships with local Illyrian villages. As members of the Kingdom of Epirus, the Apollonians enjoyed protection from less "diplomatic" Illyrians to the north. Until now, that is...
Somewhere in the deserts of Libya...
The city of Cyrene, a powerful Greek trading hold, maintains its grip on the Libyan coast with traditional Mediterranean strength. However, deeper in the African continent, unrest stirs. A powerful ring of cultists have taken over a number of Libyan villages...