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Ign: Aryzel (on discord as Terraryzel) #1 boring option Stables and archery ranges cost 25% less. Reason: fits in style of ages 1 and 2...
yep, fixed that and a couple of other things people suggested on discord
Last two civs are now up Celts https://docs.google.com/spreadsheets/d/1xCkXoCYnAp4Ms1vCSAo61pzQyDTPILsaH6f_XTx-fXo/edit#gid=704815800 Babylonians...
To echo here something that Exalted said on discord, suggest for Crassus that the more gold be changed to caravan move speed (and lower %...
Advisors look cool, almost over powered compared to advisors in other civs, but testing will show that up and can be tuned
Did a few tests: Lumberjack Thutmose Tested: Gives 8% faster gather rate for wood and also 8% more capacity for wood, no conservation of wood....
Ya, get that, and picking what feels good is definitely solid approach. I've being using Philon for ages now myself too. Wanted to make it more...
I used to think that too @SAAD about philon, but i'm starting to question if its really true. If you have a divine construction hammer and the 8%...
good points all, i need to do some more analysis/tests, its tricky to cover all the side effects.
Hey all, Was doing a first look at the age 1 advisors, analysing their strengths value. Before i do more it would be cool to hear what other...
Going to tag onto Ardeshirs guides with some notes I've gathered for myself in trying to improve my pvp game. Note that I'm not a good pvp player,...
Thats a good point on LOS for fortresses, I've mainly played Norse and Celts so didn't think of it that way, will do a pass on updating the sheets...
Fair enough, I do trust how you and rest of the dev team are making changes, so don't mind waiting, just wanted to point out what I felt might be...
Roman milestones added now
sorry for hijacking this thread a bit BamBam, was going to make a post about this next week and kinda jumped in here a bit instead.
Another solution is new recipes, perhaps in between the old epics and new Legendary ones, in terms of materials needed. There are some item gaps...
It might be improvement (and i know proportions are same as original epic recipes) but can't call it good when over 60% of the normal epic...
If there were 4 seasonal events and all had the hand-ins then that might be sufficient, but if thats going to be a bit random, or have long gaps,...
Or as Jeinx said above: Now the problem has just shifted to the other side. The normal epic materials are vendor trash. I just think the...
Ah, but the overall system produces the waste, the selling/transfers between players just moves it around but doesn't change the overall numbers....