Search results

  1. RASPUTINPRIME

    Weekly Blog #32: Roman Campaign Details - Part 1

    Epic news. Keep working and stay safe everyone.
  2. RASPUTINPRIME

    Weekly Blog #31: The Future of the Romans

    I love it! Great news that everyone is safe and i'm excited to see the continued growth of the Roman experience.
  3. RASPUTINPRIME

    Developer Update 2020/02/22

    Another great blog post as we get one week closer to the Romans. There is so much to be excited for.
  4. RASPUTINPRIME

    Weekly Blog #29: Primus Pilus, Roman Terrain

    This is a masterclass on how to roll out a project of sweat, passion and love. The lions are epic! The "Asterix & Obelix" aspect of this game always made it stand out and has kept it from feeling dated. I think this game will continue to age incredibly well because of this (Les Gaulois!)...
  5. RASPUTINPRIME

    Design Blog #3: Tech Design Theory

    outstanding on every level. When are you guys starting your own studio?
  6. RASPUTINPRIME

    Weekly Blog #28: Wonder, Milestones

    *slow clap* Outstanding work on the Wonder and the Milestones. What you all have done on the "budget" you have with the resources at your disposal is incredible. As a fan of the game I am grateful and as someone who writhed in agony when the original game pulled the pin after teasing Rome, I...
  7. RASPUTINPRIME

    Weekly Blog #26: Scorpio, Visual Updates on Units

    Scorpio is awesome. Balearic Slinger awesome. Gallic Horsemen awesome. Pontifex awesome. Sail design awesome. The Romans are going to be....AWESOME.
  8. RASPUTINPRIME

    Weekly Blog #25: Engineer, Millarium

    This was what I had in mind as well although what they seem to have decided on seems fun and intuitive as well. That said, i could easily see myself skipping them altogether in PvE games.
  9. RASPUTINPRIME

    Weekly Blog #24: Clinicus, Stronghold Tower (Age IV), Keep Tower

    bravo - the Clinicus looks outstanding. I can't wait to see the four remaining units...
  10. RASPUTINPRIME

    Weekly Blog #23: Caesar, Pompey, Crassus

    Well the myth of Vandal Savage started somewhere.... I believe the Romans are worth opening up the game for and it appears our awesome volunteer dev team agree. We need to find a way to get them some additional support. I'm going to put in word to get Iran a government that actually wants its...
  11. RASPUTINPRIME

    Weekly Blog #23: Caesar, Pompey, Crassus

    and yet there was no proof that Spartacus was killed...
  12. RASPUTINPRIME

    Weekly Blog #23: Caesar, Pompey, Crassus

    awesome. Spartacus...Gannicus...Crixis...oh yes oh yes oh yes.
  13. RASPUTINPRIME

    Weekly Blog #22: Gear Hall, 16-Slot and 20-Slot Warehouses

    First, thank you for the good news. I had a pit in my stomach for a few paragraphs. It can be easy to make assumptions and take the good that comes from them for granted. i`ve helped several wonderful people find safe havens in Canada from places they would have preferred to remain but because...
  14. RASPUTINPRIME

    Weekly Blog #21: Eques, Age IV Town Center, Age III Walls

    Great update. Sad to hear the Numidians got left behind in Africa but I understand the justification for it. We can only imagine all the awesome ideas left on the cutting room floor with the original dev team. I can't believe how fast this year has gone.
  15. RASPUTINPRIME

    Halloween Event 2019 Details!

    I feel silly asking but how do you craft the legendary halloween items?
  16. RASPUTINPRIME

    Weekly Blog #20: Enneris, 8-Slot and 12-Slot Warehouses

    Wow. I am blown away at how outstanding the Enneris looks! I think the decision to limit their navy was the right one. Can't wait to set sale with them in 2020!
  17. RASPUTINPRIME

    Weekly Blog #19: Treasury, Crafting Hall, Legendary Legionary Gear

    Spectacular. Your team continues to breath life back into a game that deserved much better than it got. I hope we get to enjoy your work for years to come - noting that I fully expect you will need to groom others to take over when the fruits of these labours reach the ears and eyes of the...
  18. RASPUTINPRIME

    Weekly Blog #15: Palintonon, Palace, General Store

    Love the Palintonon - especially that Epic Pali! Palace looks fantastic and the general store looks particularly unique. I'm saddened to hear about the possible delay but totally support any delay that keeps this civ on track to reach its potential. There is no need to rush towards an...
  19. RASPUTINPRIME

    Weekly Blog #13: Villagers, Age III TC, Pontifex 3D

    Love the TC and the progression through the Ages. I can't wait to see the Pontifex in action!
  20. RASPUTINPRIME

    Weekly Blog #12: Liburnian, Templum, Pontifex

    The designs for both ship and building look outstanding. Thank you for explaining the cutting room floor decisions. I really hope the Pontifex or officer unit(s) will have the ability to heal. Just a personal play-style preference.