By PF2K on Sep 21, 2019 at 11:10 AM
  1. PF2K

    PF2K Lead Developer
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    Header_-_Week_16.png
    Hello there Celeste players! We are back with another Roman reveal blog.

    As we develop the Romans, each week we will be revealing the Romans to you building by building, unit by unit, and technology by technology. We are not just showing you what the Romans will be, but showing you how we are building them, who is building them, and also why we are building them the way that we are.

    This week, we are getting deeper into Roman Siege Units by revealing the Onager, which is an Age 4 catapult, and then circling back to our Battering Ram. Finally, we‘ll head back to the Capital City and show you the Advisor Hall.

    Onager and Battering Ram Animations
    ===================================
    Onager_Closeup.png
    As we discussed in our Unit Design Blog, there are two siege units that appear in every civ, an Age 3 ram and an Age 4 trebuchet. We’ve already revealed the Roman versions (Battering Ram and Palintonon, respectively), so now we are finally getting into new territory.

    Meanwhile, three civs (Greeks, Egypt, and Persia) have an additional siege unit, which is some version of ranged siege that appears in Age 4 (Ballista, Catapult, and War Wagon, respectively).

    Here you can see these units, alongside the Roman Onager and the Sea People's Catapult:

    Age4_Siege.png

    We have always known that the Romans would be siege heavy, so it comes as no surprise to see them with the same thing. But the Romans will have a second Age 3 Siege Unit, as well. That unit will put Roman Siege over the top, and we are saving it for later. It is one of the last units on our list, so it isn’t finished at the moment, either. It's also one of our absolute favorite units of all time. We can’t wait to show it to you.

    EpicLeg_Onager.png

    For today, though, we are super excited to introduce the Onager, which has really grown on us. This powerful unit appears in every draft of the Romans that we found, so we easily slotted it into place without much debate. Though we haven’t balanced it yet, we expect it to be similar to the Egyptian Catapult in execution, if not a touch smaller but more effective in groups. As for the Onager’s model, we had some concept art that gave Happy Smurf and Chaos a head start.

    But we think their model makes the unit even better. As the Romans were experts in siege-craft and construction, we hope to convey that theme with the design of their siege weapons. And compared to the Egyptian Catapult, this thing feels like a bulldozer. And while the Egyptian Catapult doesn’t always get much attention, we believe that the Onager will work its way into Roman build orders very quickly. We are also quite excited about its animations. When you see it fire its rock and come crashing back down, you can almost feel how heavy the unit is. It’s these little details that continually put us in awe of our 3D team. (Thank Chaos for this animation, by the way.)

    Epic_Ram.png

    Speaking of animations, we realized that when we revealed the Battering Ram back in Week 11, we only showed it to you with Common gear. Phillus just this week finalized its attack animation, and we thought it would be nice to circle back and show off the Battering Ram in action with some heavier armor to give you a better taste for the unit. Again, we will be working hard to create strategies for the Romans that will involve all four Siege Units. Defending against Rome in the late game will be difficult because they’ll have plenty of tools to throw at you. They are going to be night and day compared to, say, Egypt’s War Elephant spam.

    Here's a quick summary of the revealed Roman Siege units:

    Roman_Siege_Lineup.png

    Advisor Hall
    ============
    Advisor_Hall_Closeup.png
    As you likely well know, the Advisor Hall is the Capital City building where players select Advisors. Every civ has their own version, and the Romans are no different. We had some concept art, but after Happy Smurf brought it to life, we felt that it was lacking a few flourishes, so he set to work to gussy it up a bit.

    Concept_to_Creation_AH.png


    Specifically, the roof and floor were originally going to be bare white marble. The Romans used a lot of marble, but often painted on top of it. We added the Roman roof color to the stone, center statue, and some other details. All told, the Capital City Buildings are really coming along to bring that classical Roman style to the game.

    Here is the Roman Advisor Hall next to the ones from other civilizations:

    Advisor_Hall_Lineup.png

    Finally, we want to update you on playtesting. As we mentioned last week, we are intentionally slowing down development to give our 3d team necessary room to focus on their studies, which are far more important than anything we are doing here. We still have about five or six units totally unfinished and many more units and buildings with all sorts of bugs and choppy animations to be ironed out. (Plus who knows how many issues we haven't even discovered yet that are hiding in the shadows.) However, to get a head start and begin identifying any obvious issues, we brought in our balance playtesters the other day. At this point, they are focusing mostly on Ages 1, 2, and 3, but it’s great to finally have them come on board and start getting familiar with what we are aiming to do with the Romans.

    This is especially true since as soon as we told them about the Romans back in May, they have jumped right in and advised us in lots of ways, particularly regarding some as-of-yet unannounced units that really have been giving us fits. (Stay tuned for some future blog posts full of drama, teeth gnashing, dead ends, and break-throughs.) Again, none of us have ever done anything like this before, so we want to make sure we leave lots of room for delays. We are still being careful not to work too quickly, but it is such a relief to tiptoe into the next phase of development, even if we aren't completely ready.

    The in-game Romans are just barely roughed in, still have placeholder units everywhere, and are missing tons of comforts of living. It’s kind of like living in a half-framed house. You may be able to stay dry, but you are sleeping in a bag on the cement floor and there’s no water or electricity. Sure it’s gonna be a great house, but you’re not about to invite anyone over for dinner tonight. We’ve gotten lots of requests to help playtest, but we just are in no position to start letting people in. The Romans aren’t close to ready, and we want to make sure even some of our closest friends’ first impressions are of a civ that we can take pride in.

    Before we forget, take a look at the 3 revealed Roman Siege units tearing a Celtic Town Center apart:



    Thank you so much for your support, everybody, and see you next week.

    Project Celeste Development Team

    What do you think about this week's blog? What would you like to see next? Let us know in the comments below!

    ========
    Missed the Roman Civilization's announcement? Find out about it HERE.

    Project Celeste is completely free and always will be. However, we gladly accept donations for our overhead costs, which are larger than we have budgeted. If you want to support us, you can do so HERE.

    Read every Romans related blog HERE.

    Tell your friends! Join our Discord HERE.
    =========
     
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Comments

Discussion in 'Romans' started by PF2K, Sep 21, 2019.

    1. Servimomia

      Servimomia Moderator
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      amazing, you guys are doing incredible job here. the onager looks wonderful. thanks for your comments. don't worry, we'll be patient… :)
       
    2. zenorhk

      zenorhk Long Swordsman

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      More you show us this wonderful job, more the desire of the Romans increases, but you are perfectly right about the times, better to wait and see everything perfect!!
      Great job!
       
    3. Bahram

      Bahram Desert Trader
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      All people are friends with Bahram, and I eagerly await meeting my new Roman patrons. But, alas, must you show us their tools of war every week? What of their shops and markets? What of their artisans and wares? If any fine citizen wants to see rare and beguiling goods, they will come to Tarsos and speak with Bahram and his monkeys!
       
      happysmurf, PF2K, Towex and 1 other person like this.
    4. MsMuffins

      MsMuffins Champion

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      Those roman seige units >:O, they are clearly superior already in one way, they have style! But seriously those models look gorgeous, hats off to the 3d dudes. Close to taking No.1 spot of centurion :3

      Also take as much as time as you need :), I for one will happily wait.
       
    5. Fraxure022

      Fraxure022 Berserker

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      Gods be good, I am so hyped now.
       
      happysmurf likes this.
    6. Bahram

      Bahram Desert Trader
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      I should mention that I am not in Tarsos at the moment, so my good patrons must be patient. Fortune has called me hence northeast, where I hear there are frightfully good deals! Perhaps I shall send a Brief Bulletin hence.
       
    7. TheSpaniard

      TheSpaniard Berserker

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    8. Bahram

      Bahram Desert Trader
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      Bah, I do not subscribe to those Babylonian stargazing traditions, but were that I would, be you aware that Bahram is no Scorpio, but a Leo.
       
      WiriWout likes this.
    9. TheSpaniard

      TheSpaniard Berserker

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      The Baffling Bahram will know of what scorpio I speak soon enough...
       
    10. Alzerus

      Alzerus Champion

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      Really nice work on the siege units and the Advisor Hall looks very impressive. Not totally convinced on the Battering Ram I have to admit, it maybe the 2 light spears poking out the front, that to me just look weird or not right, turn them around as if they were thrown at the ram maybe. The Onager looks great and very different, it's a unit I very rarely use myself in any civ for some reason. I will have to dedicate some time and effort into using them to give them a better chance, I feel they're an in between siege unit although they can be very handy in certain situations.

      But thanks as ever for your great work and showing us all this amazing detail on a weekly basis, very much appreciated. GLHF.
       
      happysmurf and bbgambini like this.
    11. bbgambini

      bbgambini Hippikon

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      Awesome work guys! Really appreciate all the hard work and effort you guys have put in to all this content!!
       
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