As we develop the Romans, we are showing you how we are building them, who is building them, and also why we are building them the way that we are. Though we have finally revealed every Roman Unit, Building, and Technology, we are continuing to present all of their miscellaneous extra features as we design them.
This week, both the 3D team and the Quest Design team have continued to work on the Roman Campaign Questline. The 3D team has all but finished the modelling for the three Capital City decorations that will be rewarded to players as they complete specific quests. (You will recall that players unlock three different decorations during each of the Greek, Egyptian, and Celtic Questlines. So the Romans will be no different.)
We have no idea what decorations the original Developers would have used, so we used our best judgment. Perhaps the most famous kind of Roman monument for honoring success in battle was the Triumphal Arch. Even though one is available already in the game, we thought that the Romans would be incomplete without their own. This felt like a natural fit, so we went with it.
Second, we drew inspiration from one of the most famous Roman symbols of all time -- the Capitoline Wolf. Since ancient times, Romans have embraced the symbol of a she-wolf suckling the mythical twin founders of Rome, Romulus and Remus. Depictions of this legend have appeared everywhere from Roman coins to statues to mosaics. Happy Smurf and Chaos have applied that imagery to AoEO's humorous artstyle, and we think the result is perfect.
For our third exclusive Capital City decoration, we opted to double back to the original design for the Roman Wonder. As you may recall, we decided to veto the original Developers and promote the Colosseum as the Civ's Wonder, which edged out the Roman Panthenon. As a nod to the original Devs we decided to reward players with the Pantheon for completing the entire Roman Questline. We couldn't be happier with how it looks.
Additionally, the 3D team has put the final touches on the Etruscans.
This week, they will be turning their attention back to the City of Rome and its menagerie of Wonders and unique Buildings. Along those lines, Happy Smurf will be hosting a stream on Monday (April 13th, 2020) starting around 11AM or 12AM GMT. He plans to finalize the Imperial Palace and then, if he has time, begin on the Circus Maximus. Depending on schedules, he may host some other guest Devs calling in. You can catch him online on our Official Twitch Channel
Othewise, the Roman Questline continues to take shape. We will update you all on that in more detail later on. In the meanwhile, we are still interested in hearing any ideas you all may have for different types of quests, quest objectives, etc.
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Thank you so much for reading, and we will see you all next time!
Project Celeste Development Team
What do you think about this week's blog? What would you like to see next? Let us know in the comments below!
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Missed the Roman Civilization's announcement? Find out about it HERE.
Project Celeste is completely free and always will be. However, we gladly accept donations for our overhead costs, which are larger than we have budgeted. If you want to support us, you can do so HERE.
Read every Romans related blog HERE.
Tell your friends! Join our Discord HERE.
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Discussion in 'Romans' started by PF2K, Apr 11, 2020.
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