By PF2K on Jan 25, 2020 at 11:37 AM
  1. PF2K

    PF2K Lead Developer
    Staff Member Administrator

    Joined:
    Oct 24, 2017
    Messages:
    1,028
    Likes Received:
    3,368
    Trophy Points:
    113
    Header_-_Week_28.png
    As we develop the Romans, each week are revealing them to you building by building, unit by unit, and technology by technology. We are not just showing you what the Romans will be, but showing you how we are building them, who is building them, and also why we are building them the way that we are. This week, we are revealing our final core Building, the Wonder. We are also announcing the Roman Milestones.

    Wonder
    ========
    Without further ado, we are pleased to present the Roman Colosseum (proper name: the Flavian Amphitheatre).

    Roman_Wonder.png

    Wonders in Age of Empires Online are buildings which stand as civilizations' most memorable legacies. (either in architectural brilliance or religious/political/military significance). They are also a victory condition in PvP (and if you so choose, Wonder Victory Mode Skirmish matches.). Even though they might not be as important in most circumstances, they are there in every civilization and as is standard with everything done with the Roman civilization, they will receive a Wonder of their own.

    To have a quick comparison, let's have a look at the other 6 civilizations' Wonders, shall we?

    Greek_Wonder.png
    Egypt_Wonder.png
    Persia_Wonder.png
    Celt_Wonder.png
    Babylon_Wonder.png
    Norse_Wonder.png
    Original_6_Wonders.png

    On the one hand, that we chose the Roman Colosseum to serve as the Wonder likely comes as no surprise to many of you. In fact, the Colosseum is also the Wonder for the Romans in AoE1 (as well as for the Carthaginians, Palmyrans, and Macedonians). So it really was not much of a leap for us to incorporate it into our Romans.

    But on the other hand, the original Devs had other plans. Rather than feature the Colosseum, their concept art indicates they had the Roman Pantheon in mind instead.

    Old_Roman_Wonder_Concept.png
    This actually makes some sense. Not only is the Pantheon one of Ancient Rome’s most magnificent and best preserved buildings, but it was an absolute feat of engineering and had what was the largest unreinforced concrete dome on the planet for about 2000 years. The Pantheon is also a bit more accurate historically for our Romans, who, again, are based on the late Republic, early Imperial era. Augustus Caesar (the first Roman Emperor and Julius Caesar’s nephew) commissioned its construction during his reign (though it would not be completed for nearly 100 years later). Meanwhile, the Colosseum would not exist for a couple more generations after Augustus. Before then, the area was covered by a neighborhood.

    But even though Caesar, Pompey, Crassus, and Augustus never stepped foot in the Colosseum, to our eyes, the Colosseum represents the splendor of Ancient Rome. And since AoEO has always been a combination of history and fantasy, we are confident in our decision. Caesar now gets a Colosseum. It looks a lot cooler from the outside than the Pantheon, too.

    Another reason for using the Colosseum instead of the Pantheon is that since Age of Empires Online is an RTS game, the camera angle that it provides players is one from above, which means that most of the Pantheon's glory (which is arguably its front and interior) would be nearly impossible to see, as you can see in the picture below.

    Inside_the_Pantheon.png
    Roman_Wonders_IRL.png
    As you can see, the Pantheon from this angle isn't nearly as exciting as the Colosseum is.

    We also discussed this decision with the original Developers, and they approved of this decision, because ["The Pantheon would probably look too much like other Buildings"]

    Happy Smurf and Chaos designed the 3d model from scratch. As you may recall, Happy Smurf is finishing up his architecture degree, and the Colosseum is a great example of how we are putting him to work. Not only will the Colosseum be part of the core civ, but it will also be located in the City of Rome global region. We haven’t shown you that region yet, but we plan for Rome to be the most accurate representation of any ancient city in the entire game complete with the Tiber River, the Seven Hills, the Field of Mars, nearly every major landmark and building, the Imperial Palace, Circus Maximus, Pantheon, and all the rest. This kind of city has never been attempted before in AoEO, at least not at this scale and at these stakes.

    Creating all of these assets is a huge undertaking. But, if we can be so bold, Happy Smurf being a professionally trained architect makes him far more qualified to tackle this than anyone who has ever designed an AoEO region before. Rome had several legendary architects who can claim responsibility for its majesty: Vitruvius, Apollodorus of Damascus, and now it will have Happy Smurf. Along these lines, Chaos joins the ancients as one of the greatest Roman Sculptors, Gardeners, and Painters, among other things.)

    Much of the challenge is to reduce a historic building into its most necessary elements and then translate it into our art style. With the Colosseum, we’ve simplified its design (as compared to, say, a historic recreation of the original building) but also took care to keep some historic elements, such as the sun shades and the statues. Originally, the Colosseum featured statues under each of the arches in the second- and third-floor arcades, probably honoring divinities and other figures from Classical mythology. Ours will have 16 arches, and so Chaos and Happy Smurf are making a total of 8 different statues to go with the Wonder. They are not all finished, but you can get the point. We also plan to offer larger versions of those individual statues as Capital City decorations, as well. We plan to use the Colosseum in the City of Rome for some special purpose, too, but we haven’t begun working on that and don’t want to get too ahead of ourselves.

    Roman_Statues_WIP.png
    Note that these are Work-in-Progress and aren't the final version of the Statues

    Milestones
    ==========
    Milestones are small modifiers available for each civilization, providing military, economic or utility upgrades for players. Each civilization gets to choose between 2 possible options when they reach Level 5, 10, 20, 30 and 40. Additionally, when playing as each civilization, you get to bring over one milestone from each of your other civilization (regardless of level). For example, while playing as the Persians, you can pick one of your Greek, Egyptian, Celtic, Babylonian, Norse (and soon Roman!) civilizations' Milestones.
    Like every civ, the Romans offer the choice of two different Milestones as you level up, for a total of five. Milestones are available at Levels 5, 10, 20, 30, and 40. (Since the Romans are a Pro-Civ, you start in Level 20 so the first three are available immediately.)

    In our research, we were able to locate the original Roman Milestone icons, names, and code. However, some of the effects had already been assigned to other civilizations, and some were completely out of line with the existing milestones in terms of balance, so we had to make a few changes here and there. But players have been hounding us about these since May, so rather than tell you about the Milestones, here they are just as they will appear in the game:

    Roman_Milestones_-_Level_5.png
    Roman_Milestones_-_Level_10.png
    Roman_Milestones_-_Level_20.png
    Roman_Milestones_-_Level_30.png
    Roman_Milestones_-_Level_40.png

    Note that while unlikely, every single one of these milestones is subject to change during our internal playtesting sessions, which we expect to start in the not-so-distant future.

    The Colosseum will continue to keep our 3d team busy next week, and we still have untold loose ends to tie with existing Units and Buildings. However, we are presently still on pace to reveal the final Roman Unit next Saturday (plus some Advisors).

    Thank you so much for reading, and we will see you all next week!
    Project Celeste Development Team

    What do you think about this week's blog? What would you like to see next? Let us know in the comments below!

    ========
    Missed the Roman Civilization's announcement? Find out about it HERE.

    Project Celeste is completely free and always will be. However, we gladly accept donations for our overhead costs, which are larger than we have budgeted. If you want to support us, you can do so HERE.

    Read every Romans related blog HERE.

    Tell your friends! Join our Discord HERE.
    ========
     
  2. Loading...


Comments

Discussion in 'Romans' started by PF2K, Jan 25, 2020.

    1. Pharos

      Pharos Champion

      Joined:
      Sep 21, 2019
      Messages:
      66
      Likes Received:
      119
      Trophy Points:
      33
      WONDERful job? well done!
       
      Hawkster, kyogo and Andy P XIII like this.
    2. WiriWout

      WiriWout Moderator
      Staff Member Moderator

      Joined:
      Nov 10, 2017
      Messages:
      110
      Likes Received:
      110
      Trophy Points:
      43
      Great job on capturing the unique art style of the milestones. PF2K is evolving :redbased:
       
      Kyku, Pharos and Andy P XIII like this.
    3. MechSmith

      MechSmith Champion

      Joined:
      Nov 24, 2017
      Messages:
      46
      Likes Received:
      59
      Trophy Points:
      18
      The more i look at that wonder, the more detail i see. Might we get the pantheon as a capital city deocration some time? I'm a bit of an architecture nerd, and often bore people with how remarkable its dome is, but even i have to admit, the Flavian amphitheatre is just so much more well known, it deserved the wonder spot. Still, I'll be over here hoping for the pantheon to make it into the game in some form, at some point.
       
      Kyku, aceloki and Pharos like this.
    4. Pharos

      Pharos Champion

      Joined:
      Sep 21, 2019
      Messages:
      66
      Likes Received:
      119
      Trophy Points:
      33
      are milestones final? los for cavalry seems irrelevant :rolleyes:
       
      kyogo likes this.
    5. happysmurf

      happysmurf Game Developer

      Joined:
      Apr 2, 2018
      Messages:
      21
      Likes Received:
      32
      Trophy Points:
      13
      Dont worry the pantheon will likely be in rome itself.

      Do you guys see which statues we made?
       
      aceloki and Pharos like this.
    6. Pharos

      Pharos Champion

      Joined:
      Sep 21, 2019
      Messages:
      66
      Likes Received:
      119
      Trophy Points:
      33
      of course we saw them they look nice :cool: and funny :D
       
    7. PF2K

      PF2K Lead Developer
      Staff Member Administrator

      Joined:
      Oct 24, 2017
      Messages:
      1,028
      Likes Received:
      3,368
      Trophy Points:
      113
      As much as I'd love to take credit for the icons, they are original artwork. Maybe I can impress you on the 8th civ's Milestone icons, assuming there is going to be an 8th civ.
       
    8. Pharos

      Pharos Champion

      Joined:
      Sep 21, 2019
      Messages:
      66
      Likes Received:
      119
      Trophy Points:
      33
      :eek: you know we gonna carve in stone those words right? :p:D
       
      WiriWout likes this.
    9. TheSpaniard

      TheSpaniard Berserker

      Joined:
      Jan 15, 2019
      Messages:
      128
      Likes Received:
      238
      Trophy Points:
      43
      OH...MY...GOSH... the Colosseum is hands down the BEST BUILDING IN THE HISTORY OF THIS GAME. Maybe the history of this franchise. It looks ABSOLUTELY incredible. Wellfreakingdone
       
      kyogo and Pharos like this.
    10. kyogo

      kyogo Long Swordsman

      Joined:
      Jun 29, 2019
      Messages:
      20
      Likes Received:
      30
      Trophy Points:
      13
      Totaly agree
       
      Andy P XIII and TheSpaniard like this.
    11. Hawkster

      Hawkster Champion

      Joined:
      Jan 21, 2020
      Messages:
      58
      Likes Received:
      25
      Trophy Points:
      18
      Nice! Man, all Roman units look so cool! I wonder when it will be released!
       
      Andy P XIII likes this.
    12. Uzair

      Uzair Spearman

      Joined:
      Jan 17, 2020
      Messages:
      5
      Likes Received:
      9
      Trophy Points:
      3
      yeah i hope very soon! 2-3 weeks? xd
       
      Hawkster likes this.
    13. RASPUTINPRIME

      RASPUTINPRIME Champion

      Joined:
      May 27, 2019
      Messages:
      54
      Likes Received:
      85
      Trophy Points:
      18
      *slow clap*

      Outstanding work on the Wonder and the Milestones. What you all have done on the "budget" you have with the resources at your disposal is incredible. As a fan of the game I am grateful and as someone who writhed in agony when the original game pulled the pin after teasing Rome, I await their 2020 launch with tremendous enthusiasm.
       
      WiriWout and Andy P XIII like this.
    14. Andy P XIII

      Andy P XIII Moderator
      Moderator

      Joined:
      Nov 14, 2017
      Messages:
      562
      Likes Received:
      837
      Trophy Points:
      93
      Yes, we will build the Pantheon and include it in its correct location in the City of Rome. We may allow players to buy some of these buildings as capital city decorations, but that’s undecided right yet.
       
      MechSmith likes this.
    15. Fristi61

      Fristi61 Champion

      Joined:
      Jun 22, 2019
      Messages:
      40
      Likes Received:
      79
      Trophy Points:
      18
      Excited to see how the Rome region will turn out!

      I did a similar thing a short while back for a different game where I also made a rendition of Rome as accurate as I could make it within that game's engine limitations. Though, that one was Early Republican so it was a much more rural and simple incarnation with a lot less monuments to worry about, which made things easier. Still - I can relate!
       
    16. Dacio

      Dacio Long Swordsman

      Joined:
      May 16, 2019
      Messages:
      15
      Likes Received:
      13
      Trophy Points:
      3
      I love , it´s fantastic
       
      Andy P XIII likes this.
    17. t31os

      t31os Berserker

      Joined:
      Nov 15, 2017
      Messages:
      112
      Likes Received:
      59
      Trophy Points:
      28
      Looking good, the progress for Romans has been amazing. Some tough milestone choices to make right there.
       
      Andy P XIII likes this.
    18. bbgambini

      bbgambini Hippikon

      Joined:
      Nov 25, 2017
      Messages:
      167
      Likes Received:
      130
      Trophy Points:
      43
      I'll make sure to build the wonder every time i get a chance lol. Looks great.

      The milestones are great also, wont jump up too high since they're subject to change/balance.

      Good job so far guys, exited and stoked for the release of the Romans. Will there be some sort of Romans Release party??? Maybe a stream before it goes live, Q&A with devs or casters, some giveaways, trivia, etc...??? Would be interesting if so...
       
    19. TheSpaniard

      TheSpaniard Berserker

      Joined:
      Jan 15, 2019
      Messages:
      128
      Likes Received:
      238
      Trophy Points:
      43
      I like that idea. Could possibly be incorporated with the planned Roman release tournament.
       
      bbgambini and Andy P XIII like this.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice