Recent content by Robcore

  1. Robcore

    Some more additions and Changes

    Wow, I just was thinking about half of these things since I started playing again last 2 weeks, cause they always disturbed my playthroughs haha. For some I am not sure though. I for one do not like equipment with a timer.
  2. Robcore

    Developer Update 2023/06/29 (Legendary Material Overview, Tarsos Rework Preview, and more!)

    Gogogogo. Great news. I really hope, even if only 100 players seem to play this game per day, it wont die again... I love to come back every once and then.
  3. Robcore

    Indian Dev Blog #2: Dock, Fishing Boat, and Merchant Transport + Gear Hall, Residences, 2D Artwork

    Well, how about chinese or japanese? Those are also something that many people would love to see I assume. At least I think they are really missing in this game still. Only thing is the world map is only europe and a bit of asia. So, you guys would need to figure something out with that or make...
  4. Robcore

    Developer Update 2021/07/09 (Advisor Loadouts, Indian Dev Blog #1 Teaser and more!)

    Wow awesome! Now we just need a swap for player colours and and loadouts for equipment and vanity would be really cool as well. A skirmish mode revamp would also be awesome. AI behaves really badly making 80 villagers and ton of siege late game. Just does'nt feel right. Also PVP with AI...
  5. Robcore

    Developer Update 2021/07/03 (Moe's Rework, Summer Event, Indians and More!)

    Awesome! Cant wait for any future updates you guys come up with!
  6. Robcore

    Weekly Blog #21: Eques, Age IV Town Center, Age III Walls

    No I gonna play romans just for the stone wall! I always hated the thin look of the greek stone wall... Just does not look right. So I am happy romans get a stone wall like this! Great job as always! As for the romans to build things with military: Actually the military raised an encampment...
  7. Robcore

    Weekly Blog #19: Treasury, Crafting Hall, Legendary Legionary Gear

    Holy cow, the Decurion looks fire! The Centurion shield is like super unauthentic, but it is ok cause it looks nice! Overall great job again! I wonder how the equip in silver and bronze looks like.
  8. Robcore

    Weekly Blog #9: Centurion 3D, Age II Walls, Merchant Transport

    Yes he does, yeah maybe it is the art style. But for sure it looks way too long and more like a greek xyphos in terms of form. But sure I can understand that the game uses the overall weapon models from the items there are. I just hope if you gonna make roman vanity gear you try to make it as...
  9. Robcore

    Weekly Blog #9: Centurion 3D, Age II Walls, Merchant Transport

    Nice stuff, Centurion looks nice except for the sword? He holds it like a spear and actually you made the handle so long that it could be used with 4 hands. Something went wrong there? A gladius was a single handed sword. The rest of the "new" stuff looks super nice, tho I hope romans will...
  10. Robcore

    Adding new PVE quests via a monthly contest of the offline maps

    I would like more maps as well. But I am with PF2K on how the maps should be balanced and such. But good idea.
  11. Robcore

    Weekly Blog #8: Fortress, Praetorium, Centurion

    All looks awesome except the fortress. I do not like the palisade part of the fortress. Might be a personal taste but I think it should be full stone.
  12. Robcore

    Weekly Blog #3: Roman Castellum and Legionaries

    I see. Lets wait patiently then and see what you reveal soon :) But please consider my armor part at least. Helmet is a deal tho but not as big as the armor maybe.
  13. Robcore

    Weekly Blog #3: Roman Castellum and Legionaries

    Ok I could not read all replies but I want to post the following: Please for gods sake the romans did not use leather armor! 3 types of armor you can do: Squamata = Many Small Scales wired on leather or linen. (The usage of this one is probably the same as the Segmentata throughout all roman...