Recent content by MatrixSoft

  1. MatrixSoft

    Weekly Blog #40: Developer Spotlight - Kevsoft, Luciano, Martinmine

    Congratulations on the excellent work, guys, you are top
  2. MatrixSoft

    Winter Event 2020 Details!

    Another great job, fun minigames, and cool new items, and much more, congratulations on the hard work. Age of Empires Online will turn 10 on August 16, 2021, will we have something planned for the anniversary?
  3. MatrixSoft

    Developer Update 2020/10/18

    Wow, there are a lot of cool things coming up, this game keeps growing. Improvement in Advisors, improvement in enemy units, new things at the event, lottery back in development, Romans coming. Very, very excited.
  4. MatrixSoft

    Developer Update 2020/09/21

    hype 1000% nothing anxious:D
  5. MatrixSoft

    Bulletin 12

    I found your lost caravan, Oh, and are you in need of some perfect diamonds?
  6. MatrixSoft

    The Ledger of Loyalty

    @Bahram, @MatrixSoft under your orders sir, I'm happy to help.
  7. MatrixSoft

    Collectable Unusable Materials

    as useful as these items i know;)
  8. MatrixSoft

    Collectable Unusable Materials

    @Aman you are right, this list is from the game archive, as the drop in useless items has decreased a lot and I really don't have access to the items that are or are not in the game
  9. MatrixSoft

    Collectable Unusable Materials

    His list is complete, curiously Aloe Verdant is not in the sequence in the ecostrings file like the others but in the stringtablex. Here is the list of useless weapons and accessories I just don't have the icons: Cracked Pine Arrows Shattered Cypress Arrows Warped Ash Arrows Split Oak Oars...
  10. MatrixSoft

    Developer Update 2020/07/04

    Very good. Happy to see you again!!!
  11. MatrixSoft

    Weekly Blog: Summer Mail Bag

    Thank you very much @Andy P XIII , we were looking forward to news, I miss @PF2K , and the whole team, I hope you are well, I know it is difficult for all of us. Do not worry, the hype is there in the heights because we will have the Romans sooner or later, while before you even appeared in a...
  12. MatrixSoft

    Weekly Blog #37: Campaign Roadmap, Roman Voicelines, Grand Roman Warehouse

    @Andy P XIII It was for this reason that I translated into Portuguese, most of my friends do not understand English and sincerely until I had some problems of interpretation in the beginning, to be able to enjoy the whole history of this wonderful game, in my own language, many things I...
  13. MatrixSoft

    Weekly Blog #37: Campaign Roadmap, Roman Voicelines, Grand Roman Warehouse

    I can't imagine the size of the work to be able to create this script, and certainly a lot more work to create each mission, list of missions is very cool, I can't wait to be able to play. The Grand Roman Warehouse it is too very good, rich in details like everything else. And finally I believe...
  14. MatrixSoft

    Weekly Blog #30: Roman Advisors

    The main difference is the movement to launch the projectile, and I know it would do a lot of animation work, and I know that these weapons because they were huge were assembled on the battlefield and not moved there. @Andy P XIII, I know your question wasn’t about how the gun works, but I also...
  15. MatrixSoft

    Weekly Blog #30: Roman Advisors

    https://en.wikipedia.org/wiki/Trebuchet I know that it is not a good source, and I am not very good at history, but here it said that it appeared in China in the 4th century BC and appeared near in the eastern Mediterranean at the end of the 6th century AD, where it replaced torsion siege...