I have come up with two ideas to improve military units in the game. One idea is a new gear that could be made to make elite units. The other idea is a way to make the epic advisor cards to be more worthy in the game.
The first gear idea is for soldiers' gear slots. Since this slot is to buff the stats of the military unit I thought a cool gear would be to make the unit train as an elite unit with the trade-off of having to train longer, cost more, and/or higher population count. This would add a cool dynamic for gearing civs. Balanced on making a bad choice for early game and a good choice for late game when production buildings and the economy is booming.
The other idea is to solve the issue with the epic advisors that give civs unique units to train at the fortress being pretty underwhelming for LVL 40 civs. Mainly due to you being unable to gear them. A cool way to make them not useless would be to train them as elite troops. There would be some balancing needing to be done... such as putting a cap on how many you can train and/or increasing train time/cost.
The first gear idea is for soldiers' gear slots. Since this slot is to buff the stats of the military unit I thought a cool gear would be to make the unit train as an elite unit with the trade-off of having to train longer, cost more, and/or higher population count. This would add a cool dynamic for gearing civs. Balanced on making a bad choice for early game and a good choice for late game when production buildings and the economy is booming.
The other idea is to solve the issue with the epic advisors that give civs unique units to train at the fortress being pretty underwhelming for LVL 40 civs. Mainly due to you being unable to gear them. A cool way to make them not useless would be to train them as elite troops. There would be some balancing needing to be done... such as putting a cap on how many you can train and/or increasing train time/cost.