Hello again! Even with the recent buffs to Lucky Lookout Leucon as well as the introduction of a couple of other age 1 advisors, Lucky Lookout Leucon still seems to be the weakest Advisor out of all age 1 advisors, if not all advisors completely. As Leucon only affects a single unit (or two in the case of the Norse), and Scouts are generally considered throw-away, I feel that the numbers on Leucon could get crazy without becoming a gameplay imbalanced concern. So here are a number of potentially crazy suggestions to buff Leucon. Suggestion 1: Scouts are now 65/70/75/80% resistant to damage. This allows Scouts to be even more throw-away then before, with them able to just run through an entire encampent to scout it while coming out at only half health, rather then dead after 2 towers like now. Suggestion 2: Scouts regenerate 8/12/16/20 health per second. Similar to the first suggestion, making Scouts far more tanky. Suggestion 3: Scouts explode on death, dealing 50/100/150/200% of their health in crush damage to nearby enemies. A crazy suggestion, yes - Why would Scouts explode? They aren't Petards. However, I just wanted to add in a crazy suggestion. Suggestion 4: Scouts also have 85/90/95/100% bonus damage. Bonus damage to what? Bonus damage to EVERYTHING. Inspired by the Mythic Item April Fool's Joke. Suggestion 5: Watch Posts and Outposts benefit from relevant buffs to the Scout - In this case, the LoS, Health, and Armor buffs. It gets really tiring seeing elites just tap on a Watch Post and instantly crushing the poor thing. What did it ever do to them? That's basically it.