Server Maintenance - [October 10, 2021]

Discussion in 'Announcements' started by martinmine, Oct 9, 2021.

  1. martinmine

    martinmine Server Engineer
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    Age Of Empires Online Celeste Fan Project will undergo planned server maintenance on the 10th of October 2021.
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    09:00 CEST: The server will stop responding to login requests, meaning you will not be able to log on from this time.
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    10:00 CEST: Start of maintenance.
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    10:30 CEST: Expected end of maintenance.
     
    NoteHermelin786 likes this.
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  3. martinmine

    martinmine Server Engineer
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    Game server is now in maintenance mode and authentication has been disabled. Server maintenance will start in 23 min.
     
  4. martinmine

    martinmine Server Engineer
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    The server is now shutting down and starting update. Expected downtime is 30 minutes.
     
  5. martinmine

    martinmine Server Engineer
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    Server is back online!
     
  6. PF2K

    PF2K Lead Developer
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    Changelog:
    • Balance Changes:
    • Advisors update:
      • Courageous Colonel Lycurgus
        • Old: Spearmen and Hoplites are 30/25/20/15% more resistant to melee-cavalry damage
        • New: Spearmen and Hoplites are 30/25/20/15% more resistant to melee-cavalry and splash damage
      • Leonidas
        • Old: Hoplites regenerate 1.5/1.25/1/0.75 health every second and have 15/12/9/6% more health
        • New: Hoplites regenerate 2/1.75/1.5/1.25 health every second and have 20/15/10/5% more health
      • General Seneb
        • Old: Fortresses are 25/20/15/10% more resistant to bonus damage and attack 20/16/12/8% faster
        • New: Siege units deal 25/20/15/10% bonus damage against buildings
      • Grand Magistrate Diviciacus
        • Old: Sacred Groves spawn a free Sacred Deer every 30/25/20/15 seconds
        • New: Sacred Groves cost 50/40/30/20% less and spawn a free Sacred Deer every 30/25/20/15 seconds
      • Commander Esfandiyar
        • Old: Tamarisk Arrows - +50% Ranged Attack Maximum Range
        • New: Tamarisk Arrows - +25% Ranged Attack Maximum Range and +25% Ranged Attack Rate
      • Rostam, Guardian of the Land
        • Old: Asabara have 20% more health, Takabara and Mounted Archers attack 20% faster and attack and see 20% farther
        • New: Asabara deal 20% more damage and have 20% more health, Takabara and Mounted Archers attack 20% faster and attack and see 20% farther
      • Xerxes the Great
        • Old: War Wagons move 25% faster, deal 20% more damage and see 25% farther
        • New: War Wagons move 25% faster, deal 20% more damage and attack and see 25% farther
      • Grand Master Garshasp
        • Old: Cataphracts deal 20/16/12/8% more damage
        • New: Cataphracts deal 20/16/12/8% more damage and cost 10/8/6/4% less
      • Royal Treasurer Bardiya
        • Old: Champion upgrades cost 80% less
        • New: Buildings build in 40/34/27/20% less time, but cost 15/12/9/6% more
      • War Leader Beorix
        • Old: Harjars are able to poison enemy units on attack, dealing 50 additional damage over 2 seconds
        • New: Berserkers cost 10% less, move 10% faster and have 10% more health. Chief deals 100% more damage.
      • Axe Thrower Agvald
        • Old: Throwing Axemen can attack and see 35/30/25/20% farther
        • New: Throwing Axemen can attack and see 50/40/30/20% farther
      • Bear Hunter Torhild
        • Old: Skirmishers and Bowmen have 30/25/20/15% more health and move 15/12/9/6% faster
        • New: Skirmishers and Bowmen attack 30/25/20/15% farther and move 15/12/9/6% faster
      • Grand Chef Bjørn
        • Old: Spearmen and Throwing Axemen have 25/20/15/10% more health
        • New: Spearmen and Throwing Axemen have 15/12/9/6% more health and deal 15/12/9/6% more damage
      • Shield-Maiden Ingrid
        • Old: Raiders regenerate 3/2.75/2.5/2.25 health every second and gain a 10/8/6/4% chance to deal a critical strike
        • New: Raiders regenerate 3/2.75/2.5/2.25 health every second and gain a 15/12/9/6% chance to deal a critical strike
      • Crassus The Rich
        • Old: Houses generate 1.5 gold per second and 4 additional can be built, Officer units cost one population
        • New: Houses generate 1.5 gold per second and 4 additional can be built, Officer units cost one less population
      • Supply Line Specialist Servilia
        • Old: Millariums also increase Villagers and Caravans' movement speed by 10/8/6/4%
        • New: Millariums also increase Villagers and Caravans' movement speed by 15/12/9/6%
      • Good Shepherd Shahriyar
        • Old: Sheep can be trained at the Town Center every 3/4/5/6 seconds, Villagers gather Food 25/20/15/10% faster from herdable animals and have 25/20/15/10% conservation
        • New: Town Centers spawn a free sheep every 15/20/25/30 seconds (build limit of 12). Villagers gather food 25/20/15/10% faster from herdable animals
      • Lucky Lookout Leucon
        • Old: Scouts deal 100/85/70/55% more damage to huntables, move 15/12/9/6% faster and see 15/12/9/6% farther, build 100/85/70/55% faster and have 50/40/30/20% more health
        • New: Scouts move 15/12/9/6% faster and see 15/12/9/6% farther, build 100/85/70/55% faster and have 50/40/30/20% more health. Buildings see 15/12/9/6% farther
      • Engineer Cyric
        • Old: Villagers and Engineers repair at a 25/20/15/10% faster rate
        • New: Buildings are 40/34/27/20% more resistant to crush and bonus damage
      • Seed-Master Agape
        • Old: Farms cost 50/40/30/20% less and build in 50/40/30/20% less time
        • New: Farms cost 75/60/45/30% less and build in 75/60/45/30% less time
      • Infantry Sergeant Herakleides
        • Old: Infantry units cost 20/16/12/8% less
        • New: Infantry units cost 12/10/8/6% less and train in 12/10/8/6% less time
      • Archer Sergeant Timon
        • Old: Ranged units cost 20/16/12/8% less
        • New: Ranged units cost 12/10/8/6% less and train in 12/10/8/6% less time
      • Cavalry Sergeant Hermolaos
        • Old: Cavalry units cost 20/16/12/8% less
        • New: Cavalry units cost 12/10/8/6% less and train in 12/10/8/6% less time
      • Irrigation Specialist Sophia
        • Old: Villagers gather Food 12/10/8/6% faster from Farms
        • New: Villagers gather Food 20/16/12/8% faster from Farms and carry 50/40/30/20% more
      • Fort Lieutenant Xanthe
        • Old: Fortresses have 50/40/30/20% more health and see 100/85/70/55% farther
        • New: Fortresses have 50/40/30/20% more health, attack 20/16/12/8% faster and farther and see 100/85/70/55% farther

    • Babylonian Chariot Archer Champion:
      • Old Effect: -50% Cost, -20% Health, 800 gold.
      • New Effect: -20% Cost, +25% Pierce Armor, +30% Line of Sight, 1000 gold.

    • Sparta PvP Updates:
      • -

    • Bugfixes:
      • Join Forces: Fixed an issue where some Catarphracts being killed by the allied AI caused the objective to not complete.
        • Make sure to abandon the quest and accept it again, both you and your co-op partner!

    • Quest Updates:
      • Resistance in Sistan: Lowered the amount of killed units required to 200, from 300.
        • Make sure to abandon the quest and accept it again, both you and your co-op partner!

    • Art Updates:
      • -

    • Champion Mode Changes:
      • Greeks:
        • -
      • Egyptians:
        • -
      • Celts:
        • -
      • Persians:
        • -
      • Romans:
        • -
      • Babylonians:
        • -
      • Norse:
        • -
      • Global:
        • -
    • Updated the Champion Mode Website to the latest build.

    • Art Updates:
      • -

    • UI Updates:
      • Updated the Worker Count Tooltip in the Resource Bar UI so that it shows the population taken by economy units, rather than their number (for example, a 2-population Merchant Transport will count for two, not one.)
      • Updated the hover-over tooltip for the unit count in the Resource Bar UI to display additional information.

    • Other Updates:

    • XLive Changes:
      • -

    • Backend Changes:
      • -
     
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