Milestones reset

Discussion in 'Suggestions' started by Penguin, Jan 10, 2018.

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  1. Penguin

    Penguin Villager

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    I know it wasn't a feature in original game but it would be really nice to be able to reset the milestones (e.g. for some EP cost).
     
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  3. NCSGeek

    NCSGeek Moderator
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    Possibly. But I will say that a big thing about milestones is that they are pretty permanent.
     
  4. Kulcsos12

    Kulcsos12 Hippikon

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    Then make it expensive. 1000EP per civ for example. Don't forget the new players make some mistakes while they learn to play the game.
     
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  5. Sleyver

    Sleyver Woad Raider

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    +1
    I would love tho have this too. I did some mistakes on the milestones that are permanently now. An expensive option to reset them would be awesome.
     
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  6. NCSGeek

    NCSGeek Moderator
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    I agree with @Kulcsos12's statement that it'd need to be very expensive if this was implemented.
     
  7. Forest

    Forest Long Swordsman

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    Any Update on this? I don't see any reason of not being able to reset milestones.
     
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  8. Kevsoft

    Kevsoft XLiveless Dev
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    We do have some rough ideas on how we could implemented. There are plans to do it as an activatable items which you can buy in the empire store.
     
  9. Forest

    Forest Long Swordsman

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    That's awesome! Looking forward for it. :)
     
  10. Ephestion

    Ephestion Long Swordsman

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    Agree. Resetting the milestones should be an option
     
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  11. ali1122

    ali1122 Villager

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    that is so bad that you can not reset milestones.
     
  12. Flutters

    Flutters Champion

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    Yes please, I really want this. I made a few wrong choices not knowing LOS on buildings/watchposts were so important at the time. In quests like Mileto LOS really helps. And with the 3% HP egyptian milestone it would be possible to get hippikons with over 4000 health, that would be funny.
     
  13. DariusTheGreat

    DariusTheGreat Woad Raider

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    Empire Rejuvenation Book Consumable (3) - 900 Empire Points
    Cannot Be Traded - Allowed in Empire Bank
    'Resets Milestone for Civilization'
     
  14. ByFstugan

    ByFstugan Immortal

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    I also very much would like to see a milestone reset possible. To me my biggest mistake was that I didn't know that the milestones could effect also other civs, for sure it would have made me at least made a couple choices differently.
     
  15. Ardeshir

    Ardeshir Immortal

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    +1 on this, great to hear that some form of reset feature is in the works! Could make for a good gold or EP sink, as well as the obvious benefit of more PvE flexibility and forgivingness.
     
  16. Alzerus

    Alzerus Champion

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  17. Ardeshir

    Ardeshir Immortal

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    Legend, I missed seeing this announcement pop up at the time, thanks!
     
  18. Couldn'tCareLess

    Couldn'tCareLess Long Swordsman

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    I would only agree if you were able to do it just once per account.
    I understand that a new player might not give too much attention to it (as i did) a just randomly select them (milestones), therefore, one change only would be nice, even if with a cost.
     
  19. Ardeshir

    Ardeshir Immortal

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    2 week lockout seems reasonable though, it can't used for respeccing between several quests, which was the real fear because it could've made that the "standard" for high level PvE.
     
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  20. Couldn'tCareLess

    Couldn'tCareLess Long Swordsman

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    Thats too much, you have to be forced to think carefully about the Milestones to change them, and having a two week lockout wouldn't force you to do that. Once every two months.
     
  21. Ardeshir

    Ardeshir Immortal

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    It's fine as it is imo. I think that realistically it just needs to be long enough to discourage switching between milestones between quests within a run-through of the repeatable endgame questing (which is on a weekly? cycle). Most people won't bother using it for anything other than to fix a mistake they made ages ago when they were a newb. It could honestly be a 5 or 7 day cooldown and still do the job.

    Independant of cost or cooldown. Endgame PvE players are always going to be able to think far more "carefully" about the choices than anybody else playing PvE. Casual players and newbs just have less time and ingame currency to sink.
     
    Couldn'tCareLess likes this.
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