Change in the priests of set in pvp

Discussion in 'Suggestions' started by Chris23g, Jul 15, 2019.

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  1. Chris23g

    Chris23g Long Swordsman

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    The set priests could be changed the state of madness by making them hostile only to the enemy and instead show us as allies because when you put them in a state of madness they still attack you and do not change much counting that would be in pvp since if we know also removes the equipment but as in pvp the equipment does not work this does not have much use.
     
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  3. WiriWout

    WiriWout PvP Balance Team Member
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    I know the feeling of your converts being futile because the units attack you anyway. However, the priest of set has a very long range, allowing you to 'chaos' enemy units far from your own army. The current mechanics also allow a good player to target units that are not in the front line. Nevertheless, it's an interesting idea to have them count as allied, non-controllable units. I'm not sure if this would be technically possible though.
     
    #2 WiriWout, Jul 20, 2019 at 11:51 AM
    Last edited: Jul 21, 2019
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  4. Chris23g

    Chris23g Long Swordsman

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    Thank you very good your answer only that the problem is that the priests always point to the nearest enemy and it would be good to add a function of attacking a selected area so that they do not automatically attack the nearest
     
  5. WiriWout

    WiriWout PvP Balance Team Member
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    This is exactly where good players can distinguish themselves by quickly clicking each individual priest of set on units that are not the nearest.
     
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