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  1. RacketyPurse

    types of armor

    thank you I found it really useful and instructive for a passionate person in having to insert the right object to the appropriate unit
  2. RacketyPurse

    types of armor

    theoretically, as I suspected, however, I also liked to listen to someone else's opinion. I had tried to deal with this discord discussion, but I was ignored. If someone else has something to add that I can instruct on certain other things, I am all ears
  3. RacketyPurse

    types of armor

    Sorry for my ignorance or misunderstanding but i cared about wanted to understand one thing, what is the difference between Crush Armor and Splash Damage Reduction, both are armor used to counteract the shots of siege, ballistic, catapults? The Bonus Damage Protection, does it work for any hit...
  4. RacketyPurse

    Developer Update 2020/03/07

    Each new package and updates inserted, does nothing but increase the desire and passion that I have and that we all have for this game, the best is yet to come Thanks for all you do ;)
  5. RacketyPurse

    Quest Optional Triggers

    damned dogs :mad:
  6. RacketyPurse

    could train scouts be feasible?

    I was thinking about many other ages of empires, the different civilizations building the stable for cavalry have the possibility of being able to train the scouts, wouldn't the idea of being able to do it also in this game? if not from the stable, why not directly from the observation post...
  7. RacketyPurse

    Weekly Blog #30: Roman Advisors

    some new Roman Advisors or for example Marco Antonio being the mistress of the Egyptian Cleopatra, it would have been cool if with his use he would have been able to train elephants or camel-riders from the Roman fortress, it seems right to me that even the Romans have their support units like...
  8. RacketyPurse

    Is Egypt the strongest Civ?

    yes the Egyptians are an easy-to-use civilization and paradoxically their power is due to the elephants of war, when you learn to use the other civilizations properly, you will be able to grasp the strengths and weaknesses (always if you can say) of the other civilizations, but all in all they...
  9. RacketyPurse

    Italiani?

    piacere di conoscervi, se volete potete aggiungermi anche a me, io sono racketypurse
  10. RacketyPurse

    battle horn of the north

    The Celtic druids when you make an animal sacrifice, they are able to cast spells by enhancing the units, I do not know if this could be then but here there is no use of that horn, in Norwegian bersakers when they are involved in a battle, their statistics are slightly modified by power buffs...
  11. RacketyPurse

    battle horn of the north

    among the twelve apostles there was one named Thomas, his motto was I don't think until I see him try to test on this page all your doubts using what you want https://unitstats.projectceleste.com/
  12. RacketyPurse

    Advisor for ship siege untis

    if it would be possible, these ships could be the ships / siege that would fill the gap with the other civilizations that own more ships, of course an Advisor could be inserted, able to build them in the port
  13. RacketyPurse

    little curiosity about the arrows

    damn i hate not knowing english well, after the upgrade, why ships dont's pull fire arrows?
  14. RacketyPurse

    little curiosity about the arrows

    sorry for the bad translation , I meant when the Greek ships attack, if it was possible that they too fired fire arrows
  15. RacketyPurse

    little curiosity about the arrows

    I realized how I believe many of you have noticed that after the upgrade you make in the academy, of Greek fire, it is not brought back to ships, how come? would it be a high upgrade? if yes, at least could it be done in such a way as to be able to focus the arrows, only visually, without...
  16. RacketyPurse

    for new advisors

    they already exist, you can see and buy them in the global market, as you go playing in some missions you can make good use of them
  17. RacketyPurse

    Weekly Blog #27: Aquilifer, Banners, Age III Analysis

    I am really pleased with your great work, the units and the design of the buildings are really perfect and well detailed and they go perfectly with the Roman style, the troops are very strong especially those that you can train in the Roman Praetorium. Sifting here and there on the web, I saw...
  18. RacketyPurse

    Advisor for ship siege untis

    It could be an idea. I don't remember what game or if it was an AOE but there were ships / explosives with barrels of gunpowder it would be nice to use those ships as siege ;)
  19. RacketyPurse

    Civ Selection Criteria for an 8th civ, which may never be designed

    I fully agree on every word of your text, it is impossible to be able to agree if you decide to create a new civilization. So the decision of the choice of civilization would fall in my opinion to the head / supreme owner of the game, but if he doesn't feel like it, I would also agree to a vote...